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67%Win rate
<0.1%Pick rate
0%Ban rate
<0.1%Pick + ban
18Games
Current season · Champion+

Dominiel is a 4-star Ice Mage who plays as a control and support hybrid. Her main weapon is Ice Spear, which hits the whole enemy team for ice damage with a chance to stun for a turn and to knock 15% off their Combat Readiness, while speeding herself up for two turns. Her single-target Hail also carries a chance to stun. Defensively, her Nixied's Grace passive has a 35% chance to wrap the entire team in a barrier scaled to max Health for two turns whenever an ally is critically hit, helping the team weather burst.

Counters

  • Enemy openers and fast cleave teams — Her Ice Spear hits everyone with a stun chance and shaves 15% Combat Readiness off the whole enemy line, while she speeds herself up. That delays the opposing first-strike and can interrupt a team trying to chain its turns before yours come up.
  • Burst and one-shot attackers — The moment an ally takes a critical hit, her passive has a 35% chance to shield the entire team with a barrier sized to max Health for two turns, blunting follow-up damage and helping squishy allies survive an alpha strike.
  • Heroes that rely on staying free to act — Both her area attack and her single-target Hail can land a one-turn stun, locking key threats out of their turn so your team acts unopposed.
  • High-Health, durable allies to protect — Because her protective barrier scales off max Health rather than a flat amount, she shields beefy frontliners for far more than a fixed-value protector would.

Countered by

  • Cleansers and dispellers — Her stuns are her main lever of control and her granted barrier her main defense. A hero that clears debuffs off allies removes her stuns, and one that strips buffs wipes the barrier she just granted, leaving her with little to fall back on.
  • Effect Resistance and immunity — Her stun and Combat Readiness reduction are chance-based, not guaranteed. High resistance simply lets them whiff, and an immunity buff blocks the stun outright, defanging her control.
  • Buff stealers and buff-duration cutters — Her self speed-up and her team barrier can be taken away or trimmed short by enemies who steal buffs or shorten their duration, turning her support into the opponent's advantage or rendering it fleeting.
  • Teams that avoid critical hits or just outrace her — Her best protection only triggers when an ally is critically hit, so it cannot be timed and may never fire. Without that reactive shield she is a fragile Mage, and her single self speed buff is not enough to keep her ahead of dedicated fast threats.
Who counters Dominiel? — full guide ›

Skills

S1Hail

Attacks the enemy by hurling ice fragments, with a X chance to inflict --stun-- for 1 turn.

Stun
Soulburn −10 soulsIncreases effect chance to 60%.
PNixied's GraceCD 5

When an ally suffers a critical hit, has a 35% chance to activate Blizzard Cape. Blizzard Cape: Using frost magic, grants a barrier (proportional to the target’s max Health) to all allies for 2 turns.

Barrier / ProtectReflect
S3Ice SpearCD 5

Attacks all enemies with a large block of ice, with a X chance to --stun-- for 1 turn and a X chance to decrease Combat Readiness by 15%. Increases Speed of the caster for 2 turns.

Increase SpeedStun