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A team heal plus an Attack-scaling barrier blunts enemies trying to race or burst her allies down. Her basic attack also slows a target (Decrease Speed) for two turns, dragging fast threats down the turn order.

Counters

  • Buff-stacking and barrier teams — A team heal plus an Attack-scaling barrier blunts enemies trying to race or burst her allies down. Her basic attack also slows a target (Decrease Speed) for two turns, dragging fast threats down the turn order.
  • Invincibility and immortal-style survivors — A team heal plus an Attack-scaling barrier blunts enemies trying to race or burst her allies down. Her basic attack also slows a target (Decrease Speed) for two turns, dragging fast threats down the turn order.
  • Evasion and dodge-reliant attackers — A team heal plus an Attack-scaling barrier blunts enemies trying to race or burst her allies down. Her basic attack also slows a target (Decrease Speed) for two turns, dragging fast threats down the turn order.
  • Burst and aggression — A team heal plus an Attack-scaling barrier blunts enemies trying to race or burst her allies down. Her basic attack also slows a target (Decrease Speed) for two turns, dragging fast threats down the turn order.

Countered by

  • Buff removal and theft — A team heal plus an Attack-scaling barrier blunts enemies trying to race or burst her allies down. Her basic attack also slows a target (Decrease Speed) for two turns, dragging fast threats down the turn order.
  • Cleanse and immunity — A team heal plus an Attack-scaling barrier blunts enemies trying to race or burst her allies down. Her basic attack also slows a target (Decrease Speed) for two turns, dragging fast threats down the turn order.
  • Anti-heal pressure — A team heal plus an Attack-scaling barrier blunts enemies trying to race or burst her allies down. Her basic attack also slows a target (Decrease Speed) for two turns, dragging fast threats down the turn order.
  • Cooldowns and single-target reach — A team heal plus an Attack-scaling barrier blunts enemies trying to race or burst her allies down. Her basic attack also slows a target (Decrease Speed) for two turns, dragging fast threats down the turn order.
Who counters Guider Aither? — full guide ›

Skills

S1Whispering Spirit

Attacks the enemy with spirit power, with a X chance to --decrease Speed-- for 2 turns.

Decrease Dodge
S2Spirit's ProtectionCD 3

Attacks the enemy with spirit power, before recovering Health of all allies and granting a barrier for 2 turns. Amount recovered and barrier strength increase proportional to the caster's Attack.

Barrier / Protect
S3Wave of ForceCD 5

Delivers a blow to the enemy with spirit power and dispels all buffs, before increasing Attack of the ally with the highest Attack for 2 turns.

Increase Attack
Soulburn −10 soulsSkill cooldown is decreased by 2 turns.