Ilynav, a hp-scaling aoe injurer knight, is a 5★ Fire Knight in Epic Seven. Ilynav's biggest weakness: stealing the Crit Damage buff she hands her team turns her support edge against her, arming the enemy with the offensive boost she meant for her allies. Below are the heroes and team archetypes that counter Ilynav in RTA, the matchups where Ilynav struggles most, and how to draft against Ilynav.
Buff thieves — Stealing the Crit Damage buff she hands her team turns her support edge against her, arming the enemy with the offensive boost she meant for her allies.
Buff-duration shredders — Cutting the duration of her 2-turn Crit Damage buff ends her team's damage window early, blunting the burst she sets up with Repel.
Dispellers — Her offensive edge leans on the Crit Damage buff and her barrier; a clean dispel wipes those off before they matter, leaving only plain HP-scaling pokes.
Fast burst before she acts — With no passive skill and a Rush that only has a coin-flip chance to upgrade into the stronger Punish, an enemy that opens fast and bursts her can seize the initiative before she lands her best hit.
How to beat Ilynav
Stealing the Crit Damage buff she hands her team turns her support edge against her, arming the enemy with the offensive boost she meant for her allies.
Cutting the duration of her 2-turn Crit Damage buff ends her team's damage window early, blunting the burst she sets up with Repel.
Her offensive edge leans on the Crit Damage buff and her barrier; a clean dispel wipes those off before they matter, leaving only plain HP-scaling pokes.
With no passive skill and a Rush that only has a coin-flip chance to upgrade into the stronger Punish, an enemy that opens fast and bursts her can seize the initiative before she lands her best hit.
Heal-reliant and sustain teams — Her Injuries permanently shrink a target's max Health, so big healers and lifesteal bruisers recover far less of their pool and get ground down rather than topped back up.
Bulky high-HP frontliners — All her damage scales with her own max Health and Punish adds bonus damage equal to half the Injuries she inflicts, so the tankier the enemy, the more her HP-based hits and Injury reduction chew through them.
The whole enemy line under pressure — Repel strikes all enemies at once with Injuries and buffs her team's Crit Damage, letting her allies follow up and convert that opening into kills across the board.
Slower setup compositions — Her kit pushes ally Combat Readiness and stacks Crit Damage, giving her team extra turns and harder hits to race a slower, ramp-up enemy team.
Ilynav counters — FAQ
Who counters Ilynav in Epic Seven?
Swift Flagbearer Sigret, Witch of the Mere Tenebria, Hecate and other hard counters counter Ilynav. Stealing the Crit Damage buff she hands her team turns her support edge against her, arming the enemy with the offensive boost she meant for her allies.
What is Ilynav weak to?
Buff thieves: Stealing the Crit Damage buff she hands her team turns her support edge against her, arming the enemy with the offensive boost she meant for her allies. Buff-duration shredders: Cutting the duration of her 2-turn Crit Damage buff ends her team's damage window early, blunting the burst she sets up with Repel. Dispellers: Her offensive edge leans on the Crit Damage buff and her barrier; a clean dispel wipes those off before they matter, leaving only plain HP-scaling pokes. Fast burst before she acts: With no passive skill and a Rush that only has a coin-flip chance to upgrade into the stronger Punish, an enemy that opens fast and bursts her can seize the initiative before she lands her best hit.
What does Ilynav counter?
Heal-reliant and sustain teams: Her Injuries permanently shrink a target's max Health, so big healers and lifesteal bruisers recover far less of their pool and get ground down rather than topped back up. Bulky high-HP frontliners: All her damage scales with her own max Health and Punish adds bonus damage equal to half the Injuries she inflicts, so the tankier the enemy, the more her HP-based hits and Injury reduction chew through them. The whole enemy line under pressure: Repel strikes all enemies at once with Injuries and buffs her team's Crit Damage, letting her allies follow up and convert that opening into kills across the board. Slower setup compositions: Her kit pushes ally Combat Readiness and stacks Crit Damage, giving her team extra turns and harder hits to race a slower, ramp-up enemy team.