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HP-scaling fire knight inflicting injury, AoE-injuring while granting team crit-damage up.

Skills

S1Rush

Attacks the enemy with a spear. Damage dealt increases proportional to the caster's max Health. When this skill is used, if it was not triggered by a Dual Attack, has a 50% chance to use Punish instead of Rush. This skill does not trigger a Dual Attack.

S2PunishCD 4

Attacks the enemy by stabbing them, inflicting up to 20% injuries. A successful attack inflicts additional damage equivalent to 50% of injuries inflicted on the target. Damage dealt increases proportional to the caster's max Health.

S3RepelCD 5

Attacks all enemies mercilessly, inflicting up to 20% injuries. Grants increased Critical Hit Damage to all allies for 2 turns. Damage dealt increases proportional to the caster's max Health.

Increase Crit Damage