Ken

Who Counters Ken in Epic Seven?

Fire Fire · Warrior · 5★

Ken, a hp-scaling vigor burn stun bruiser, is a 5★ Fire Warrior in Epic Seven. Ken's biggest weakness: his pressure is Decrease Defense, Burn, and Stun; an ally that cleanses removes the armor break and unsticks the stunned target, leaving his single-target hits far less threatening. Below are the heroes and team archetypes that counter Ken in RTA, the matchups where Ken struggles most, and how to draft against Ken.

Best counters to Ken

  • Cleanse and debuff removal — His pressure is Decrease Defense, Burn, and Stun; an ally that cleanses removes the armor break and unsticks the stunned target, leaving his single-target hits far less threatening.
  • Effect Resistance and immunity — His Stun and Defense break can be resisted or fully blocked by immunity, and his resistance-ignore only applies while in vigor, so a target immune before he sets up walks free.
  • Buff strip and duration cuts — His kit keys off his self-granted Vigor and Speed-up; Vigor is undispellable so it can not be stripped or stolen, but removing his Speed-up still slows his Burn and resistance-penetration loop.
  • Unhealable and spread-out teams — He only hits one enemy at a time with no area damage, so wide teams can absorb him on a throwaway target, and unhealable counters undercut the HP-pool durability he relies on.

How to beat Ken

  1. His pressure is Decrease Defense, Burn, and Stun; an ally that cleanses removes the armor break and unsticks the stunned target, leaving his single-target hits far less threatening.
  2. His Stun and Defense break can be resisted or fully blocked by immunity, and his resistance-ignore only applies while in vigor, so a target immune before he sets up walks free.
  3. His kit keys off his self-granted Vigor and Speed-up; Vigor is undispellable so it can not be stripped or stolen, but removing his Speed-up still slows his Burn and resistance-penetration loop.
  4. He only hits one enemy at a time with no area damage, so wide teams can absorb him on a throwaway target, and unhealable counters undercut the HP-pool durability he relies on.

What Ken counters

  • High-Defense tanks and walls — He stacks Decrease Defense from both Knockout and Celestial Kick and his damage grows with his own max Health, so armor-reliant frontliners get melted while he stays bulky himself.
  • Single priority threats he can lock down — Phoenix Flurry stuns the target for a turn while Celestial Kick grants him bonus Speed, letting him chain into a struck-down enemy and deny its turn, ideal for shutting off one dangerous carry.
  • Enemies leaning on Effect Resistance — While in his vigor stance, Celestial Kick ignores Effect Resistance, so high-resist targets cannot shrug off his Defense break or control the way they would against ordinary debuffers.
  • Sustain-reliant bruisers — His vigor-empowered Knockout applies a Burn that ticks each turn and his Defense breaks amplify incoming damage, wearing down opponents trying to out-heal the fight.

Ken counters — FAQ

Who counters Ken in Epic Seven?

Hecate, Bystander Hwayoung, Lionheart Cermia and other hard counters counter Ken. His pressure is Decrease Defense, Burn, and Stun; an ally that cleanses removes the armor break and unsticks the stunned target, leaving his single-target hits far less threatening.

What is Ken weak to?

Cleanse and debuff removal: His pressure is Decrease Defense, Burn, and Stun; an ally that cleanses removes the armor break and unsticks the stunned target, leaving his single-target hits far less threatening. Effect Resistance and immunity: His Stun and Defense break can be resisted or fully blocked by immunity, and his resistance-ignore only applies while in vigor, so a target immune before he sets up walks free. Buff strip and duration cuts: His kit keys off his self-granted Vigor and Speed-up; Vigor is undispellable so it can not be stripped or stolen, but removing his Speed-up still slows his Burn and resistance-penetration loop. Unhealable and spread-out teams: He only hits one enemy at a time with no area damage, so wide teams can absorb him on a throwaway target, and unhealable counters undercut the HP-pool durability he relies on.

What does Ken counter?

High-Defense tanks and walls: He stacks Decrease Defense from both Knockout and Celestial Kick and his damage grows with his own max Health, so armor-reliant frontliners get melted while he stays bulky himself. Single priority threats he can lock down: Phoenix Flurry stuns the target for a turn while Celestial Kick grants him bonus Speed, letting him chain into a struck-down enemy and deny its turn, ideal for shutting off one dangerous carry. Enemies leaning on Effect Resistance: While in his vigor stance, Celestial Kick ignores Effect Resistance, so high-resist targets cannot shrug off his Defense break or control the way they would against ordinary debuffers. Sustain-reliant bruisers: His vigor-empowered Knockout applies a Burn that ticks each turn and his Defense breaks amplify incoming damage, wearing down opponents trying to out-heal the fight.

› Full Ken guide — kit, builds, stats & the meta web