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Ras is a 3-star Fire Knight bruiser who fights off his own Health pool — both his basic X-Slash and his ultimate Sword of the Heir deal damage that scales with his max Health, so he wants a big, tanky build rather than a glass-cannon one. His Command Strike pounds a single target with rapid hits and then calls in a Dual Attack from his highest-Attack ally for bonus burst. His ultimate is his only area attack: it hits all enemies with a swordstorm and then shores up the whole team with Defense Up for two turns, and his kit also carries buff-stripping and team healing/protection to keep allies standing.

Skills

S1X-Slash

Attacks with a sword, dealing damage proportional to the caster's max Health.

S2Command StrikeCD 3

Attacks the enemy repeatedly, before triggering a Dual Attack from the ally with the highest Attack.

Soulburn −10 soulsSkill cooldown is decreased by 2 turns.
S3Sword of the HeirCD 4

Strongly attacks all enemies with a swordstorm, before increasing Defense of all allies for 2 turns. Damage dealt increases proportional to the caster's max Health.

Increase Defense