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58%Win rate
1%Pick rate
0.4%Ban rate
2%Pick + ban
10,360Games
Current season · Champion+

Elena is a 5-star Ice Soul Weaver support built around protecting the whole team from sustained pressure. Her basic attack hits a single enemy while cleansing one debuff each from two allies, and her ultimate fires a meteor shower at all enemies, strips one debuff from every ally, and wraps the team in invincibility for a turn. Her passive is the heart of the kit: whenever an ally is struck by an attack that targets all allies, she hands out damage reduction and triggers Consecrated Ground, healing the team based on her own max Health and then pushing her own Combat Readiness by 20%. The result is a defensive anchor that thrives against multi-target damage and turns enemy area attacks into team healing and extra turns for herself.

Counters

  • All-target nukers and meteor-style cleavers — Her passive only fires when an ally is hit by an attack that targets all allies, granting damage reduction and a max-Health-based heal to the whole team. Enemy area damage actively powers her sustain and gives her a Combat Readiness boost, so the harder they swing wide, the more value she generates.
  • Debuff stackers and damage-over-time teams — Her basic cleanses one debuff each from two allies, and her ultimate strips one debuff from every ally at once. Teams that win by piling on poisons, bleeds, and stacking ailments get those efforts wiped before they snowball.
  • Control-and-burst openers trying to remove a key ally — On her ultimate she grants the whole team invincibility for one full turn, neutering an incoming wipe attempt, and her cleanse can shake off the silence, stun, or soft control used to lock a target down before the kill lands.
  • Slow attrition teams that out-grind opponents — Consecrated Ground heals the entire team off her max Health and refunds her own Combat Readiness, letting her cycle protection faster than a damage-over-time or wear-down team can chip the team down.

Countered by

  • Enemies that dispel buffs — Her invincibility turn and the damage reduction she hands out can be stripped away, removing the protection her team is leaning on right when an attack is about to connect.
  • Heal-blockers — Her sustain comes almost entirely from Consecrated Ground's team heal. An Unhealable debuff shuts that heal off, leaving her with little to keep the team alive.
  • Single-target assassins who ignore wide attacks — Her protective passive only activates when an ally is hit by an attack targeting all allies. A precise single-target deleter that focuses one ally never triggers Consecrated Ground, so the team takes the hit without her safety net.
  • Pressure during her long cooldown windows — Invincibility and the team-wide cleanse ride on her ultimate, which has a six-turn cooldown, and her passive has its own gap between activations. Burst that lands while both are down catches her without her defensive tools ready.
Who counters Elena? — full guide ›

Skills

S1Starlight's Will

Attacks with the power of the stars, dispelling one debuff each from two allies.

Soulburn −20 soulsDispels all debuffs from all allies.
PGuardian's AuthorityCD 2

When an ally suffers an attack that targets all allies, grants X damage reduction and activates Consecrated Ground. Consecrated Ground: Recovers Health of all allies proportional to the caster’s max Health before increasing Combat Readiness of the caster by 20%.

S3Eternally Shining CometCD 6

Attacks all enemies with a meteor shower, and dispels one debuff from all allies before granting invincibility for 1 turn.

Invincible

Meta web — the hero's place in the meta

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