Silk

Who Counters Silk in Epic Seven?

Earth Earth · Ranger · 4★

Silk, a speed-scaling focus ranger, is a 4★ Earth Ranger in Epic Seven. Silk's biggest weakness: her main pressure is shaving Combat Readiness and slowing the enemy; if they enter combat with Immunity up, the Speed reduction from Storm Arrow simply fails to land and her disruption is neutralized. Below are the heroes and team archetypes that counter Silk in RTA, the matchups where Silk struggles most, and how to draft against Silk.

Best counters to Silk

  • Effect Immunity and pre-applied buff protection — Her main pressure is shaving Combat Readiness and slowing the enemy; if they enter combat with Immunity up, the Speed reduction from Storm Arrow simply fails to land and her disruption is neutralized.
  • Cleanse and turn-order denial — Allied cleanse wipes the slow she applies, and any enemy that out-paces her resets the picture — because her damage and CR push both ride on Speed, getting out-sped or having her debuffs removed strips most of her impact.
  • Buff steal and buff-duration reduction — Storm Arrow's only buff is the self-Speed boost she rides to win the tempo war; stealing it or cutting its duration takes away the very Speed advantage her whole kit is built around.
  • Heavy sustained pressure that outruns her Focus — Self-cleanse only fires when she is attacked and only clears one debuff per Focus spent, with the relief gated behind banking stacks; stacking multiple debuffs at once, or hitting her faster than she can rebuild Focus, overwhelms the cleanse and leaves her crippled.

How to beat Silk

  1. Her main pressure is shaving Combat Readiness and slowing the enemy; if they enter combat with Immunity up, the Speed reduction from Storm Arrow simply fails to land and her disruption is neutralized.
  2. Allied cleanse wipes the slow she applies, and any enemy that out-paces her resets the picture — because her damage and CR push both ride on Speed, getting out-sped or having her debuffs removed strips most of her impact.
  3. Storm Arrow's only buff is the self-Speed boost she rides to win the tempo war; stealing it or cutting its duration takes away the very Speed advantage her whole kit is built around.
  4. Self-cleanse only fires when she is attacked and only clears one debuff per Focus spent, with the relief gated behind banking stacks; stacking multiple debuffs at once, or hitting her faster than she can rebuild Focus, overwhelms the cleanse and leaves her crippled.

What Silk counters

  • Slow, turn-starved teams — Every basic attack shaves 10% Combat Readiness off the target, and as a fast unit she chips that away repeatedly, denying slower enemies their turns while her own Speed scaling makes those hits hurt more the faster she is built.
  • Tanky walls and defensive layers — At two or more Focus her Automatic Fire penetrates 20% of the target's Defense, letting her grind through high-Defense bruisers and damage-mitigating frontliners that would otherwise stonewall ordinary attackers.
  • Debuff-leaning bursters trying to lock her down — Concentration self-cleanses one debuff off her each time she is hit, so single debuffs meant to disable or pin her get peeled off, and she gains 15% Combat Readiness in the process, turning incoming aggression into extra tempo.
  • Snowballing speed comps and openers — Storm Arrow hits the whole enemy team with a chance to slow them for two turns while she gains increased Speed for two turns, swinging the speed race in her favor and disrupting teams that rely on striking first.

Silk counters — FAQ

Who counters Silk in Epic Seven?

Notos, Zio, Briar Witch Iseria and other hard counters counter Silk. Her main pressure is shaving Combat Readiness and slowing the enemy; if they enter combat with Immunity up, the Speed reduction from Storm Arrow simply fails to land and her disruption is neutralized.

What is Silk weak to?

Effect Immunity and pre-applied buff protection: Her main pressure is shaving Combat Readiness and slowing the enemy; if they enter combat with Immunity up, the Speed reduction from Storm Arrow simply fails to land and her disruption is neutralized. Cleanse and turn-order denial: Allied cleanse wipes the slow she applies, and any enemy that out-paces her resets the picture — because her damage and CR push both ride on Speed, getting out-sped or having her debuffs removed strips most of her impact. Buff steal and buff-duration reduction: Storm Arrow's only buff is the self-Speed boost she rides to win the tempo war; stealing it or cutting its duration takes away the very Speed advantage her whole kit is built around. Heavy sustained pressure that outruns her Focus: Self-cleanse only fires when she is attacked and only clears one debuff per Focus spent, with the relief gated behind banking stacks; stacking multiple debuffs at once, or hitting her faster than she can rebuild Focus, overwhelms the cleanse and leaves her crippled.

What does Silk counter?

Slow, turn-starved teams: Every basic attack shaves 10% Combat Readiness off the target, and as a fast unit she chips that away repeatedly, denying slower enemies their turns while her own Speed scaling makes those hits hurt more the faster she is built. Tanky walls and defensive layers: At two or more Focus her Automatic Fire penetrates 20% of the target's Defense, letting her grind through high-Defense bruisers and damage-mitigating frontliners that would otherwise stonewall ordinary attackers. Debuff-leaning bursters trying to lock her down: Concentration self-cleanses one debuff off her each time she is hit, so single debuffs meant to disable or pin her get peeled off, and she gains 15% Combat Readiness in the process, turning incoming aggression into extra tempo. Snowballing speed comps and openers: Storm Arrow hits the whole enemy team with a chance to slow them for two turns while she gains increased Speed for two turns, swinging the speed race in her favor and disrupting teams that rely on striking first.

› Full Silk guide — kit, builds, stats & the meta web