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55%Win rate
1.0%Pick rate
<0.1%Ban rate
1%Pick + ban
7,196Games
Current season · Champion+

Infinite Horizon Achates is a 4-star Light Soul Weaver support built around debuff cleansing and protection. Her basic attack is a single-target staff hit with a chance to stun for one turn, while her real value is on her support skills: one dispels two debuffs from a chosen ally, shields them with a barrier scaled off her own max Health, and pushes their Combat Readiness by 40%; the other cleanses all debuffs from the whole team and hands out a random buff per debuff removed, anything from attack, crit, speed, and defense to immunity, a barrier, or a revive. While that team cleanse is off cooldown she also drip-feeds herself turn meter at the end of each enemy turn. She is slow and deals little damage herself, so she functions as a defensive enabler rather than a carry.

Counters

  • Teams that lean on debuffs and crowd control — Her third skill wipes every debuff off the whole team at once, and her second skill peels two debuffs off a single ally on a short cooldown, so stuns, sleeps, bleeds, and stat-downs slide right off her side. Every debuff she clears on the big cleanse even pays her back with a random buff.
  • Slower enemies she can lock down or outpace with readiness — Her basic attack has a chance to stun for a turn, and once her cleanse is off cooldown she steadily gains turn meter at the end of each enemy turn while also flinging a 40% readiness push to an ally, letting her allies cut ahead and act before slower opponents recover.
  • Burst attackers trying to delete an ally — She shields a chosen ally with a barrier scaled off her own max Health and can stack a defense buff from her random-buff pool, blunting heavy single hits. Because that barrier is paired with a readiness shove, the protected ally often acts before the follow-up lands.
  • Comps that need an immunity or safety net to function — Her random buff pool can roll debuff immunity, a barrier, or even a revive onto allies, letting a fragile core operate through enemy control and survive a killing blow it otherwise could not.

Countered by

  • Enemies that strip or steal your buffs — Almost everything she provides is a buff, the barrier, the random buffs, immunity, revive, so a foe that dispels or steals buffs can erase her protection wholesale, and a single bad cleanse roll can't be recast for five turns.
  • Foes that shorten or ignore your buffs — Effects that cut buff duration gut her two-turn barrier and random buffs before they matter, and immunity on the enemy simply blocks the stun from her basic attack, removing her only real offensive pressure.
  • Unhealable pressure and raw damage races — She protects allies with barriers and buffs rather than healing, so a fast team that simply out-damages her shields can race her down; she has little of her own to fall back on once those shields pop.
  • Long cooldown windows — Her full-team cleanse sits on a five-turn cooldown and her ally protection on a two-turn one. If an opponent times burst or control into those gaps, she cannot answer a second wave of debuffs or a second incoming kill in time.
Who counters Infinite Horizon Achates? — full guide ›

Skills

S1Mysterious Design

Attacks the enemy with a staff, with a X chance to --stun-- for 1 turn.

Stun
Soulburn −10 soulsIncreases effect chance to 100%.
S2Unbridled PotentialCD 2

With a mysterious power, dispels two debuffs from an ally except for the caster and grants a barrier (proportional to the caster’s max Health) for 2 turns before increasing Combat Readiness by 40%.

Barrier / Protect
S3Matter ReconstructionCD 5

Dispels all debuffs from all allies before granting a random buff for 2 turns for each debuff dispelled. When this skill is not on cooldown, at the end of an enemy's turn, increases Combat Readiness of the caster by 20%.

Random BuffsIncrease Attack (Greater)Increase Crit ChanceIncrease Crit DamageIncrease SpeedIncrease DefenseCrit Resist UpImmunity

Meta web — the hero's place in the meta

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