Auxiliary Lots

Who Counters Auxiliary Lots in Epic Seven?

Dark Dark · Mage · 4★ · 56% RTA win rate

Auxiliary Lots, a single-ally atk-amp extra-turn, is a 4★ Dark Mage in Epic Seven. Auxiliary Lots's biggest weakness: her only real control is the chance-based Defense down from her ultimate; an enemy shielded against debuffs simply ignores it, leaving her as raw damage and ally support with no break to exploit. Below are the heroes and team archetypes that counter Auxiliary Lots in RTA, the matchups where Auxiliary Lots struggles most, and how to draft against Auxiliary Lots.

Best counters to Auxiliary Lots

  • Effect resistance and immunity — Her only real control is the chance-based Defense down from her ultimate; an enemy shielded against debuffs simply ignores it, leaving her as raw damage and ally support with no break to exploit.
  • Buff removal and stealing — The Attack buff she feeds an ally can be dispelled or stolen away, and her Defense break can be cleansed off the enemy, undoing the offensive setup that is her whole value.
  • Effect duration cuts — Both her Attack up and Defense down only last two turns, so anything that shortens buff or debuff duration can erase them before her carry capitalizes.
  • Long cooldowns and a fragile frame — Her support skill is on a four-turn timer and her ultimate on five, so once they are spent she has only a single-target basic to offer; as a squishy Mage with no passive and no self-defense, focus fire takes her out before she can recharge.

How to beat Auxiliary Lots

  1. Her only real control is the chance-based Defense down from her ultimate; an enemy shielded against debuffs simply ignores it, leaving her as raw damage and ally support with no break to exploit.
  2. The Attack buff she feeds an ally can be dispelled or stolen away, and her Defense break can be cleansed off the enemy, undoing the offensive setup that is her whole value.
  3. Both her Attack up and Defense down only last two turns, so anything that shortens buff or debuff duration can erase them before her carry capitalizes.
  4. Her support skill is on a four-turn timer and her ultimate on five, so once they are spent she has only a single-target basic to offer; as a squishy Mage with no passive and no self-defense, focus fire takes her out before she can recharge.

What Auxiliary Lots counters

  • Slow, defensive teams that rely on bulk — Her ultimate strips Defense for two turns across the whole enemy line, and that softer-target window combined with the Attack boost and turn-push she hands a carry lets a damage dealer punch through tanky front lines before they can stabilize.
  • Teams she can out-tempo — She speeds up her own turns through Combat Readiness on her basic and an extra turn after her ultimate, and she launches her chosen ally forward in the order, so she helps a faster lineup chain actions and act before slower enemies get to move.
  • Enemies vulnerable in an opening burst — Front-loading Attack up, a Defense break, and a free follow-up turn lets her set up a strong opening swing, helping a carry secure an early kill before the fight settles.

Auxiliary Lots counters — FAQ

Who counters Auxiliary Lots in Epic Seven?

Frieren, Rinak, Lady of the Scales and other hard counters counter Auxiliary Lots. Her only real control is the chance-based Defense down from her ultimate; an enemy shielded against debuffs simply ignores it, leaving her as raw damage and ally support with no break to exploit.

What is Auxiliary Lots weak to?

Effect resistance and immunity: Her only real control is the chance-based Defense down from her ultimate; an enemy shielded against debuffs simply ignores it, leaving her as raw damage and ally support with no break to exploit. Buff removal and stealing: The Attack buff she feeds an ally can be dispelled or stolen away, and her Defense break can be cleansed off the enemy, undoing the offensive setup that is her whole value. Effect duration cuts: Both her Attack up and Defense down only last two turns, so anything that shortens buff or debuff duration can erase them before her carry capitalizes. Long cooldowns and a fragile frame: Her support skill is on a four-turn timer and her ultimate on five, so once they are spent she has only a single-target basic to offer; as a squishy Mage with no passive and no self-defense, focus fire takes her out before she can recharge.

What does Auxiliary Lots counter?

Slow, defensive teams that rely on bulk: Her ultimate strips Defense for two turns across the whole enemy line, and that softer-target window combined with the Attack boost and turn-push she hands a carry lets a damage dealer punch through tanky front lines before they can stabilize. Teams she can out-tempo: She speeds up her own turns through Combat Readiness on her basic and an extra turn after her ultimate, and she launches her chosen ally forward in the order, so she helps a faster lineup chain actions and act before slower enemies get to move. Enemies vulnerable in an opening burst: Front-loading Attack up, a Defense break, and a free follow-up turn lets her set up a strong opening swing, helping a carry secure an early kill before the fight settles.

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