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50%Win rate
<0.1%Pick rate
0%Ban rate
<0.1%Pick + ban
56Games
Current season · Champion+

Auxiliary Lots is a 4-star Dark Mage built as an offensive support and turn-cycle accelerator. Her basic attack pushes her own Combat Readiness by 15%, while her Mana Injection skill grants a chosen ally Attack up for two turns and then shoves that ally forward on the turn order, letting your carry act sooner. Her ultimate hits the whole enemy team with magic damage, has a chance to apply Defense down for two turns, and grants her an extra turn so she can immediately follow up. She has no passive, so everything she contributes comes from her active rotation.

Counters

  • Slow, defensive teams that rely on bulk — Her ultimate strips Defense for two turns across the whole enemy line, and that softer-target window combined with the Attack boost and turn-push she hands a carry lets a damage dealer punch through tanky front lines before they can stabilize.
  • Teams she can out-tempo — She speeds up her own turns through Combat Readiness on her basic and an extra turn after her ultimate, and she launches her chosen ally forward in the order, so she helps a faster lineup chain actions and act before slower enemies get to move.
  • Enemies vulnerable in an opening burst — Front-loading Attack up, a Defense break, and a free follow-up turn lets her set up a strong opening swing, helping a carry secure an early kill before the fight settles.

Countered by

  • Effect resistance and immunity — Her only real control is the chance-based Defense down from her ultimate; an enemy shielded against debuffs simply ignores it, leaving her as raw damage and ally support with no break to exploit.
  • Buff removal and stealing — The Attack buff she feeds an ally can be dispelled or stolen away, and her Defense break can be cleansed off the enemy, undoing the offensive setup that is her whole value.
  • Effect duration cuts — Both her Attack up and Defense down only last two turns, so anything that shortens buff or debuff duration can erase them before her carry capitalizes.
  • Long cooldowns and a fragile frame — Her support skill is on a four-turn timer and her ultimate on five, so once they are spent she has only a single-target basic to offer; as a squishy Mage with no passive and no self-defense, focus fire takes her out before she can recharge.
Who counters Auxiliary Lots? — full guide ›

Skills

S1Black Magic

Attacks with a magic sphere, increasing caster's Combat Readiness by 15%.

S2Mana InjectionCD 4

Injects an ally except for the caster with Mana, increasing Attack for 2 turns before increasing Combat Readiness by X.

Increase Attack
S3DesolationCD 5

Attacks all enemies with powerful magic, with a X chance to --decrease Defense-- for 2 turns.

Decrease Defense
Soulburn −20 soulsGrants an extra turn.

Meta web — the hero's place in the meta

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Top teams proven 3-cores, by win rate

  • ZioBriar Witch IseriaAram64%11 games
  • StrazeZioAram60%5 games

Matchups — from live RTA match data

Preys on

BelianBelian60%NotosNotos56%Tactical Archetype ColiTactical Archetype Coli54%EstelleEstelle50%Arbiter VildredArbiter Vildred43%

Falls to

Boss ArunkaBoss Arunka40%Rhianna and LuciellaRhianna and Luciella41%Arbiter VildredArbiter Vildred43%EstelleEstelle50%Tactical Archetype ColiTactical Archetype Coli54%

Marches with

AramAram58%Briar Witch IseriaBriar Witch Iseria56%ZioZio53%