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Hazel is a 3-star Fire Soul Weaver support healer who pairs healing with an anti-heal toolkit. Her basic Book of Fire is a single-target fire attack with a chance to make one enemy Unhealable for 2 turns, locking that target out of any recovery. Urgent Regen single-target heals an ally for an amount based on her Attack and the target's max Health (doubled at or below 50% Health) and pushes her own Combat Readiness up by 15%, while Attack Command grants Attack Up to the whole team for a turn and additionally heals one ally and cleanses one debuff off them. She is slow, has no passive, and her output is single-target on everything except the team-wide Attack buff.

Counters

  • Sustain-reliant teams that lean on healers and lifesteal — Her Unhealable debuff from Book of Fire shuts off all Health recovery on a target for 2 turns, so enemies that depend on a healer or on draining life to stay alive can be cut off from their sustain and pressured down.
  • Healing, revives, and continuous-recovery durability — By applying Unhealable she negates effects that recover Health, blunting heal-over-time durability, big single restores, and the value of bringing a target back at low Health.
  • Allies who want extra turns and burst — Urgent Regen pushes her own Combat Readiness 15% for an extra rotation, and Attack Command grants Attack Up to all allies, letting her amplify her team's damage while topping up a key ally.
  • Debuff-stacking pressure on her carry — Attack Command dispels one debuff off the target while healing it, so she can peel a single threatening debuff off an ally and restore them in the same turn.

Countered by

  • Cleanse and immunity — Her whole win condition is the Unhealable debuff; an enemy who cleanses it or is protected by immunity simply removes or refuses it, restoring their healing and erasing her edge.
  • Buff removal and buff theft — The Attack Up she gives the team and any buffs she relies on can be dispelled or stolen, and shortened buff duration cuts her team-wide Attack window down to nothing.
  • Enemy Unhealable applied back at her team — An opponent who can apply Unhealable turns her own healing off, neutralizing Urgent Regen and the heal on Attack Command and leaving her with little to do.
  • Speed and cooldown pressure — She is slow with no passive, and her heal sits on a 2-turn cooldown while the team Attack buff and cleanse sit on a 4-turn cooldown, so fast burst can act before she heals and out-pace her support windows.

Skills

S1Book of Fire

Attacks with fire magic, with a X chance to make --unhealable-- for 2 turns.

Unhealable
S2Urgent RegenCD 2

Heals the target proportional to the caster's Attack and the target's max Health, before increasing Combat Readiness of the caster by 15%. Amount recovered is doubled when the target's Health is 50% or less.

S3Attack CommandCD 4

Uses strengthening magic to increase Attack of all allies for 1 turn before recovering Health and dispelling one debuff. Amount recovered is proportional to the caster's Attack and the target's max Health.

Increase Attack
Soulburn −10 soulsExtends duration of buffs granted by this skill by 1 turn.