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Clarissa is a 4-star Ice Warrior built around snowballing kills. Her first skill, Harsh Lesson, is a single-target morning-star hit with a chance to lower the target's Defense for two turns, while her third skill, Hysteric, is an area-of-effect spin that strikes every enemy and resets its own cooldown whenever it secures a kill. Her passive, Rage, ties it all together: defeating an enemy with Harsh Lesson or Hysteric makes her enraged for three turns and fires an extra area-of-effect follow-up swing. While enraged her Hysteric damage is boosted, so once she lands an opening kill she can chain refreshed AoE spins and bonus attacks across the whole enemy team.

Counters

  • Squishy, low-Defense backlines — Harsh Lesson can strip Defense for two turns, softening a target so her follow-up area attacks tear through fragile carries and supports.
  • Teams that crumble once one member falls — Killing with Harsh Lesson or Hysteric enrages her and triggers a bonus area swing, and a Hysteric kill resets that skill's cooldown, letting her chain refreshed AoE hits and snowball a single pick into a wipe.
  • Clustered formations with no buffer — Both Hysteric and her enraged follow-up hit all enemies at once, punishing lineups that lack a damage-reduction or barrier ally to spread the blows across.

Countered by

  • Cleansers — Her pressure leans on the Defense-down debuff from Harsh Lesson; an ally who removes debuffs wipes that softening before her follow-ups land.
  • Debuff immunity and barriers — Granting immunity stops her Defense-down from ever applying, blunting the burst she needs to score the opening kill her whole kit keys off of.
  • Bulky, hard-to-kill frontlines — Her enrage, cooldown reset, and bonus swing all require actually defeating an enemy; against high-survivability targets she never gets the kill that starts the snowball and stalls out.
  • Sturdy single targets early — Harsh Lesson is a single-target opener, so a tanky or healed-up lead can absorb it without dying, denying Clarissa the trigger for Rage and leaving Hysteric on its four-turn cooldown.
Who counters Clarissa? — full guide ›

Skills

S1Harsh Lesson

Attacks with a morning star, with a X chance to --decrease Defense-- for 2 turns.

Decrease Defense
PRage

When an enemy is defeated by Harsh Lesson or Hysteric, grants rage to the caster for 3 turns and activates Kya-hahaha. Kya-hahaha (gains 1 Soul): Attacks all enemies by swinging an iron mace.

Rage / enraged (self combat stance)
S3HystericCD 4

Attacks all enemies by spinning. When an enemy is defeated, resets skill cooldown. When the caster is enraged, damage dealt is increased.

Soulburn −10 soulsIncreases damage dealt.