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56%Win rate
5%Pick rate
<0.1%Ban rate
5%Pick + ban
21,184Games
Current season · Champion+

Haru is a 5-star Ice Warrior from the Chaos Zero Nightmare collaboration who shields his team and ramps into heavy single-target hits. His basic attack gives a barrier based on his max Health to all allies. At full Focus it becomes Power Strike, which penetrates Defense, ignores elemental disadvantage and grants him an extra turn. His passive starts him with 3 Focus and can give the team undispellable Indomitable. At the start of each of his turns, if he holds any buff, he cleanses his own debuffs and resets Anchor Shot's cooldown. Anchor Shot gives the team stacking Morale, penetrates 70% of a barriered target's Defense, heals him when awakened, and hits harder every time it is used, up to 5 stacks.

Counters

  • Barrier teams — Anchor Shot penetrates 70% of the Defense of any target holding a barrier, so shield-based teams take more damage from him. He beats Moon Bunny Dominiel about 55% of the time.
  • Single-target control — As long as his team barrier is up, he cleanses himself at the start of every turn, so debuffs rarely stay on him across turns.

Countered by

  • Revivers and full heals — His damage hits one target at a time, and Lisette's revives and full heals undo it. She is his worst matchup, at about 34%.
  • Buff dispel — His self-cleanse and cooldown reset only trigger while he holds a buff. Stripping his barrier turns the engine off, and Frieren and Aube hold him to 40-41%.
  • Seal — Seal turns off his passive, so he loses the self-cleanse and the free Anchor Shot resets. Tidal Rift Elvira holds him to about 41%.
Who counters Haru? — full guide ›

Skills

S1Power Anchor

Attacks the enemy with an anchor, and grants a barrier to all allies for 1 turn. Damage dealt and barrier strength increase portional to the caster's max Health. At the start of the turn, when Focus is full, changes to Power Strike. Power Strike (Consume 5 Focus): Attacks the enemy, and grants an extra turn to the caster. Penetrates the target's Defense. Unaffected by elemental disadvantage. Damage dealt increases proportional to the caster's max Health. The changed attack does not trigger a Dual Attack.

Barrier / Protect
PAnchor Pointer

At the start of battle, gains 3 Focus, and has a X chance to grant indomitable to all allies for 1 turn. At the start of the turn, when the caster has a buff, dispels all debuffs from the caster and resets skill cooldown of Anchor Shot.

Indomitable (Corvus/Ilynav self-buff)
S3Anchor ShotCD 4

Attacks the enemy with an anchor, and grants morale to all allies for 2 turns. When the target is granted a barrier, penetrates the target's Defense by 70%. Damage dealt increases proportional to the caster's Max Health. Damage dealt increases every time this skill is used, stacking up to 5 times.

Morale

Meta web — the hero's place in the meta

Loading the meta web…

Top teams proven 3-cores, by win rate

  • EstelleBoss ArunkaPerfumer Byblis79%67 games
  • BelianSchool Nurse YulhaPerfumer Byblis77%82 games
  • EstelleSchool Nurse YulhaPerfumer Byblis71%126 games
  • SchnielDesert Jewel BasarBoss Arunka68%105 games
  • EstelleSchool Nurse YulhaMoon Bunny Dominiel67%85 games
  • SchnielBelianSchool Nurse Yulha64%66 games
  • Boss ArunkaSchool Nurse YulhaPerfumer Byblis63%87 games
  • Boss ArunkaSchool Nurse YulhaMoon Bunny Dominiel63%57 games
  • Shepherd of the Dark DieneBoss ArunkaSchool Nurse Yulha61%62 games
  • SchnielDesert Jewel BasarLady of the Scales60%103 games

Matchups — from live RTA match data

Preys on

AlenciaAlencia92%Designer LilibetDesigner Lilibet89%Solitaria of the SnowSolitaria of the Snow77%Crimson ArminCrimson Armin70%Pirate Captain FlanPirate Captain Flan67%

Falls to

Closer CharlesCloser Charles19%LisetteLisette34%SchuriSchuri36%Holiday YufineHoliday Yufine36%Genesis RasGenesis Ras39%

Marches with

LandyLandy72%LisetteLisette67%Blood Moon HasteBlood Moon Haste67%Maid ChloeMaid Chloe66%Astromancer ElenaAstromancer Elena64%