Light · Knight · 5★ · 53% RTA win rate
Last Rider Krau, a max-hp knight cooldown engine, is a 5★ Light Knight in Epic Seven. Last Rider Krau's biggest weakness: his value leans on the speed-up he gives himself and the team-wide barrier; an enemy that steals those buffs strips his tempo and removes the shield he relies on to protect the party. Below are the heroes and team archetypes that counter Last Rider Krau in RTA, the matchups where Last Rider Krau struggles most, and how to draft against Last Rider Krau.
Heroes with the best head-to-head record into Last Rider Krau from current Champion+ RTA data.
Briar Witch Iseria, Estelle, New Moon Luna and other hard counters counter Last Rider Krau. His value leans on the speed-up he gives himself and the team-wide barrier; an enemy that steals those buffs strips his tempo and removes the shield he relies on to protect the party.
Buff stealers and buff thieves: His value leans on the speed-up he gives himself and the team-wide barrier; an enemy that steals those buffs strips his tempo and removes the shield he relies on to protect the party. Dispellers and buff-strip: Cleansing the barrier off his allies and removing his speed buff erases his defensive contribution and slows his turn cycle. Buff-duration shorteners: Cutting the length of his barrier and speed buff blunts both his protection and the tempo edge he leans on, since those effects are central to his kit. Single-target focus fire: His ultimate sits on a long cooldown and his basic only hits one enemy, so a foe that ignores the team-wide trigger and burns him down directly never sets off his passive, which only rewards being attacked rather than preventing his death.
In current Champion+ RTA, Monarch of the Sword Iseria has one of the strongest records against Last Rider Krau (64% win rate over 3,989 games).
Heavy-armor and high-Defense walls: His ultimate ignores enemy Defense outright, so beefy frontline tanks that normally absorb hits take his full Health-scaled blow regardless of how much armor they stack. Burst teams that target the whole party: His passive turns enemy area attacks against them: being hit by an all-ally strike rewinds his cooldowns an extra turn and wraps the team in a Health-based barrier, so wide cleave openers feed his recovery instead of breaking him. Squishy backlines and grouped formations: Ziegfried hits all enemies at once and his damage climbs each cast up to three stacks, so fragile carries hiding behind a frontline still eat scaling Health-and-Speed-based area damage. Slow, drawn-out compositions: Cooldown reduction on himself and the whole team, plus the self speed-up on his basic, lets him cycle his big hits and keep allies' key skills available faster than grindy enemy teams can answer.
› Full Last Rider Krau guide — kit, builds, stats & the meta web