Fire · Warrior · 5★ · 50% RTA win rate
Jack-O, a stealth random-debuff chiron warrior, is a 5★ Fire Warrior in Epic Seven. Jack-O's biggest weakness: her four-turn ultimate raises her own Attack, ignores half the target's Defense, hits harder against debuffed foes, and on a kill rushes all allies forward by 20% Combat Readiness. Below are the heroes and team archetypes that counter Jack-O in RTA, the matchups where Jack-O struggles most, and how to draft against Jack-O.
Lady of the Scales, Perfumer Byblis, Ruele of Light and other hard counters counter Jack-O. Her four-turn ultimate raises her own Attack, ignores half the target's Defense, hits harder against debuffed foes, and on a kill rushes all allies forward by 20% Combat Readiness.
Cleanse and debuff removal: Her four-turn ultimate raises her own Attack, ignores half the target's Defense, hits harder against debuffed foes, and on a kill rushes all allies forward by 20% Combat Readiness. Immunity: Her four-turn ultimate raises her own Attack, ignores half the target's Defense, hits harder against debuffed foes, and on a kill rushes all allies forward by 20% Combat Readiness. Dispel and buff theft: Her four-turn ultimate raises her own Attack, ignores half the target's Defense, hits harder against debuffed foes, and on a kill rushes all allies forward by 20% Combat Readiness. Her cooldown and single-target reach: Her four-turn ultimate raises her own Attack, ignores half the target's Defense, hits harder against debuffed foes, and on a kill rushes all allies forward by 20% Combat Readiness.
Heavily armored single targets: Her four-turn ultimate raises her own Attack, ignores half the target's Defense, hits harder against debuffed foes, and on a kill rushes all allies forward by 20% Combat Readiness. Already-debuffed enemies: Her four-turn ultimate raises her own Attack, ignores half the target's Defense, hits harder against debuffed foes, and on a kill rushes all allies forward by 20% Combat Readiness. Buff-reliant threats: Her four-turn ultimate raises her own Attack, ignores half the target's Defense, hits harder against debuffed foes, and on a kill rushes all allies forward by 20% Combat Readiness. Slower setup teams when she opens: Her four-turn ultimate raises her own Attack, ignores half the target's Defense, hits harder against debuffed foes, and on a kill rushes all allies forward by 20% Combat Readiness.