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49%Win rate
14%Pick rate
22%Ban rate
36%Pick + ban
16,518Games
Current season · Champion+

Zio's defining trait is his guaranteed opening: a battle-start Combat Readiness surge, plus immunity to CR-reduction, lets him act first regardless of Speed — he can run very low Speed and still move before the entire enemy team, with only Harsetti's field-wide Speed cap able to get ahead of him. He opens by dispelling two buffs, stripping the target's Combat Readiness, and Deifying himself for the rest of the fight (an undispellable +50% Crit Chance / -50% damage-taken stance), then deletes a single target with 100% Defence penetration that scales on the target's current Health. That first-turn silence and CR-strip pre-empt setup-reliant and second-turn carries before they can act. He is a fast, self-sufficient single-target nuker and disruptor, fragile mainly to pre-emptive hard CC, CR-gain suppression, and anything that blocks his Deify.

Counters

  • High-HP tanks and bruisers — His S3 ignores 100% of the target's Defense, cannot be reduced by crit-denial since it never relies on crits, and deals more damage the higher the enemy's current Health is, so beefy frontliners are exactly what he punishes hardest.
  • Buff-stacking and shield-reliant enemies — S3 dispels two buffs before it hits, stripping attack buffs, barriers, or other protections off a key target so they cannot ride their setup into a safe turn.
  • Fast openers and cleave teams — His passive grants opening Combat Readiness and ignores effects that reduce his Combat Readiness, while S3 pushes the target's Combat Readiness down, letting him outpace and deny the enemy's first-turn burst.
  • Effect-resistance and 'can't be killed' setups — His S3 pierces 100% of the target's Defense and pushes their turn gauge down, and his deified Disappear refunds 50% Combat Readiness on a kill, so once a target is open he can take extra turns and finish through stalling.

Countered by

  • Cleanse and buff-removal on himself — His whole engine depends on the Deify stance from S3 — but Deify is undispellable, so it can not be cleansed or stolen; deny it by CCing or out-tempoing him before S3, or simply outlast the 3-turn window.
  • Buff-duration reduction — Deify lasts only 3 turns and can not be dispelled, so beat it by surviving or out-tempoing that window rather than removing the buff.
  • Effect Immunity — While he ignores Effect Resistance, an immunity shield blocks the Combat Readiness-down he applies through S3, blunting the tempo theft that sets up his snowball.
  • Single-target reach and a 6-turn cooldown — He damages and controls only one enemy at a time and his key S3 sits on a 6-turn cooldown, so wide teams, multiple bruisers, or a protected backline can absorb his one big hit while the rest of their side answers back.
Who counters Zio? — full guide ›

Skills

S1Let Me Destroy You

Attacks the enemy with a spear, before increasing Attack of the caster for 1 turn. When the caster is deified, activates Disappear as an extra attack. Disappear can only be activated once per turn, during the caster's turn. Disappear: Attacks the enemy with a swordstorm, and when the enemy is defeated, increases Combat Readiness of the caster by 50%. Penetrates the target's Defense by 50%.

Increase Attack
PSupreme Authority

At the start of the first battle, increases Combat Readiness by X. Unaffected by effects that reduce Combat Readiness increases the caster receives.

S3Bow Down Before MeCD 6

Attacks the enemy, dispelling two buffs before decreasing Combat Readiness by X. Grants deify to the caster for 3 turns. Penetrates the target's Defense by 100% and cannot trigger a critical hit. When the target is a Hero, damage dealt increases proportional to the target's current Health.

Deify (Zio supreme stance)
Soulburn −10 soulsDispels all buffs from the target.

Meta web — the hero's place in the meta

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Top teams proven 3-cores, by win rate

  • Boss ArunkaSchool Nurse YulhaAubade Ludwig71%76 games
  • Arbiter VildredPirate Captain FlanLady of the Scales70%108 games
  • Arbiter VildredSuccessor TaeyouLady of the Scales62%73 games
  • Arbiter VildredAubade LudwigLady of the Scales56%107 games
  • Arbiter VildredRhianna and LuciellaBlooming Lidica54%72 games
  • Arbiter VildredPirate Captain FlanRhianna and Luciella53%104 games
  • Arbiter VildredRhianna and LuciellaAubade Ludwig51%73 games
  • Rhianna and LuciellaAubade LudwigEye of the Abyss Fumyr41%84 games

Matchups — from live RTA match data

Preys on

Inferno KhawazuInferno Khawazu82%Remnant VioletRemnant Violet81%RanRan80%Blood Blade KarinBlood Blade Karin76%Westwind Executioner SchuriWestwind Executioner Schuri74%

Falls to

Astromancer ElenaAstromancer Elena20%FenrisFenris28%Holiday YufineHoliday Yufine30%ElviraElvira30%Edward ElricEdward Elric30%

Marches with

BaikenBaiken80%Inheritor AmikiInheritor Amiki70%NotosNotos59%Shepherd of the Dark DieneShepherd of the Dark Diene58%Pirate Captain FlanPirate Captain Flan57%