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Hurado is a 3-star Dark Mage built around disruption and tempo control. His basic staff attack hits one target with a chance to silence it for a turn, while his passive permanently weakens the whole enemy team's healing and feeds him 20% Combat Readiness whenever an enemy uses a non-attack skill. His big spell, Dark Explosion (4-turn cooldown), strikes all enemies with a chance to strip one buff, then pushes their Combat Readiness back by 15% and grants Hurado an extra turn.

Counters

  • Heal-reliant and sustain teams — His passive cuts the healing all enemies receive for the whole fight, and silencing a target stops it from casting healing or recovery skills, so compositions that lean on regenerating health are slowly starved.
  • Buff-stacking and shielded enemies — Dark Explosion has a chance to dispel a buff from every enemy, peeling off shields, immunity, or stacked offensive buffs before the team can cash them in.
  • Fast openers and cleave threats — Dark Explosion knocks 15% Combat Readiness off all enemies while handing Hurado a free extra turn, delaying enemy first-strike units and stealing back tempo from teams that want to act first.
  • Skill-reliant casters — Silence locks a target out of its abilities for a turn, and every time an enemy fires a non-attack skill Hurado gains 20% Combat Readiness, turning their utility casts into his own speed.

Countered by

  • Cleanse and recovery support — A teammate that removes debuffs can wipe his silence off the target, and his healing cut only reduces, not erases, recovery, so strong healers can still keep an ally alive through it.
  • Immunity and effect resistance — Enemies protected by immunity or high resistance shrug off the silence and slip past the dispel and Combat Readiness push that his kit relies on.
  • Burst before his cooldown — Dark Explosion sits on a 4-turn cooldown, so between casts he is just a single-target staff hit; a team that kills him quickly never sees the buff-strip or Combat Readiness reset again.
  • Fragile 3-star frame — As a low-rarity Mage with modest defenses and no self-protection, he folds to direct damage and offers nothing once focused down.

Skills

S1Staff Strike

Attacks with a staff, with a X chance to --silence-- for 1 turn.

Silence
PDark Magic

Decreases amount recovered of all enemies by X, and increases the caster's Combat Readiness by 20%. When the enemy uses a non-attack skill.

S3Dark ExplosionCD 4

Attacks all enemies with dark magic, with a X chance to dispel one buff before decreasing Combat Readiness by 15%.

Soulburn −20 soulsGrants an extra turn.