Luna

Who Counters Luna in Epic Seven?

Ice Ice · Warrior · 5★ · 43% RTA win rate

Luna, a random-hit single-target spear carry, is a 5★ Ice Warrior in Epic Seven. Luna's biggest weakness: her only enemy debuff is the Decrease Defense from Ragnar Spear; a hero who cleanses it removes the armor break and forces her to rely on the flat 50% pierce alone. Below are the heroes and team archetypes that counter Luna in RTA, the matchups where Luna struggles most, and how to draft against Luna.

Best counters to Luna

  • Cleansers — Her only enemy debuff is the Decrease Defense from Ragnar Spear; a hero who cleanses it removes the armor break and forces her to rely on the flat 50% pierce alone.
  • Immunity grantors — Granting Immunity before she fires blocks the Decrease Defense entirely, cutting into the damage spike she expects against tanky targets.
  • Tactics that ignore single-target pressure — Everything she does hits one enemy at a time, so she cannot answer wide threats or contest multiple lanes; teams that win through area pressure simply out-tempo her focused damage.
  • Burst before her finisher comes online — Ragnar Spear sits on a 10-turn cooldown, so opponents who kill or lock her down early deny her the Defense-piercing payoff and leave her leaning on her weaker basic attack.

How to beat Luna

  1. Her only enemy debuff is the Decrease Defense from Ragnar Spear; a hero who cleanses it removes the armor break and forces her to rely on the flat 50% pierce alone.
  2. Granting Immunity before she fires blocks the Decrease Defense entirely, cutting into the damage spike she expects against tanky targets.
  3. Everything she does hits one enemy at a time, so she cannot answer wide threats or contest multiple lanes; teams that win through area pressure simply out-tempo her focused damage.
  4. Ragnar Spear sits on a 10-turn cooldown, so opponents who kill or lock her down early deny her the Defense-piercing payoff and leave her leaning on her weaker basic attack.

What Luna counters

  • Defense-stacking tanks and bruisers — Ragnar Spear ignores 50% of the target's Defense outright and can also apply Decrease Defense for two turns, so heavily-armored single targets that wall most attackers still take heavy damage from her.
  • High-value single targets she can focus down — Her whole kit is built around hammering one enemy: a multi-hit S1 that scales with hit count and shortens its own cooldown plus a Defense-piercing spear, letting her delete a priority hero rather than spread damage thinly.
  • Critical-reliant attackers aimed at her — Dragon Knight's Will grants Critical Hit Resistance, blunting enemies who depend on landing crits, while her Attack-then-Defense scaling keeps her sturdy as her own Health falls.
  • Drawn-out attrition fights — As her Health dips below 50% her passive swaps the Attack bonus for a Defense bonus, and Ragnar Spear refunds extra Soul on a kill, so she gets tankier and fuels her ultimates the longer a grind goes.

Luna counters — FAQ

Who counters Luna in Epic Seven?

Tori, Hecate, Spirit Eye Celine and other hard counters counter Luna. Her only enemy debuff is the Decrease Defense from Ragnar Spear; a hero who cleanses it removes the armor break and forces her to rely on the flat 50% pierce alone.

What is Luna weak to?

Cleansers: Her only enemy debuff is the Decrease Defense from Ragnar Spear; a hero who cleanses it removes the armor break and forces her to rely on the flat 50% pierce alone. Immunity grantors: Granting Immunity before she fires blocks the Decrease Defense entirely, cutting into the damage spike she expects against tanky targets. Tactics that ignore single-target pressure: Everything she does hits one enemy at a time, so she cannot answer wide threats or contest multiple lanes; teams that win through area pressure simply out-tempo her focused damage. Burst before her finisher comes online: Ragnar Spear sits on a 10-turn cooldown, so opponents who kill or lock her down early deny her the Defense-piercing payoff and leave her leaning on her weaker basic attack.

What does Luna counter?

Defense-stacking tanks and bruisers: Ragnar Spear ignores 50% of the target's Defense outright and can also apply Decrease Defense for two turns, so heavily-armored single targets that wall most attackers still take heavy damage from her. High-value single targets she can focus down: Her whole kit is built around hammering one enemy: a multi-hit S1 that scales with hit count and shortens its own cooldown plus a Defense-piercing spear, letting her delete a priority hero rather than spread damage thinly. Critical-reliant attackers aimed at her: Dragon Knight's Will grants Critical Hit Resistance, blunting enemies who depend on landing crits, while her Attack-then-Defense scaling keeps her sturdy as her own Health falls. Drawn-out attrition fights: As her Health dips below 50% her passive swaps the Attack bonus for a Defense bonus, and Ragnar Spear refunds extra Soul on a kill, so she gets tankier and fuels her ultimates the longer a grind goes.

› Full Luna guide — kit, builds, stats & the meta web