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41%Win rate
<0.1%Pick rate
0%Ban rate
<0.1%Pick + ban
44Games
Current season · Champion+

Luna is a 5-star Ice Warrior single-target bruiser-assassin. Her main attack, Infinity Slash, stabs one enemy a random number of times, dealing more damage the more hits land and reducing its own cooldown by 1-3 turns so it comes back fast. Her passive, Dragon Knight's Will, gives her Critical Hit Chance and Critical Hit Resistance, then boosts her Attack while above 50% Health and her Defense once she drops below it, so she stays dangerous as a fight wears on. Her finisher, Ragnar Spear, ignores 50% of the target's Defense, can apply Decrease Defense for 2 turns, and refunds extra Soul on a kill, letting her chunk even tanky single targets.

Counters

  • Defense-stacking tanks and bruisers — Ragnar Spear ignores 50% of the target's Defense outright and can also apply Decrease Defense for two turns, so heavily-armored single targets that wall most attackers still take heavy damage from her.
  • High-value single targets she can focus down — Her whole kit is built around hammering one enemy: a multi-hit S1 that scales with hit count and shortens its own cooldown plus a Defense-piercing spear, letting her delete a priority hero rather than spread damage thinly.
  • Critical-reliant attackers aimed at her — Dragon Knight's Will grants Critical Hit Resistance, blunting enemies who depend on landing crits, while her Attack-then-Defense scaling keeps her sturdy as her own Health falls.
  • Drawn-out attrition fights — As her Health dips below 50% her passive swaps the Attack bonus for a Defense bonus, and Ragnar Spear refunds extra Soul on a kill, so she gets tankier and fuels her ultimates the longer a grind goes.

Countered by

  • Cleansers — Her only enemy debuff is the Decrease Defense from Ragnar Spear; a hero who cleanses it removes the armor break and forces her to rely on the flat 50% pierce alone.
  • Immunity grantors — Granting Immunity before she fires blocks the Decrease Defense entirely, cutting into the damage spike she expects against tanky targets.
  • Tactics that ignore single-target pressure — Everything she does hits one enemy at a time, so she cannot answer wide threats or contest multiple lanes; teams that win through area pressure simply out-tempo her focused damage.
  • Burst before her finisher comes online — Ragnar Spear sits on a 10-turn cooldown, so opponents who kill or lock her down early deny her the Defense-piercing payoff and leave her leaning on her weaker basic attack.
Who counters Luna? — full guide ›

Skills

S1Infinity Slash

Stabs the target a random number of times. Skill cooldown decreases by 1-3 turns and damage dealt increases according to the number of attacks.

Soulburn −10 soulsIncreases the number of attacks to max.
PDragon Knight's Will

Increases Critical Hit Chance and Critical Hit Resistance by X. When the caster's Health is 50% or more, increases Attack by X, and when the caster's Health is less than 50%, increases Defense by X.

S3Ragnar SpearCD 10

Soars into the air and attacks the enemy by hurling a spear, with a X chance to inflict --decreased Defense-- for 2 turns. Penetrates the target's Defense by 50%. When the enemy is defeated, gains an additional 5 Soul.

Decrease Defense

Meta web — the hero's place in the meta

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Matchups — from live RTA match data

Preys on

Perfumer ByblisPerfumer Byblis38%

Falls to

Perfumer ByblisPerfumer Byblis38%

Marches with

BirgittaBirgitta45%