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40%Win rate
<0.1%Pick rate
0%Ban rate
<0.1%Pick + ban
10Games
Current season · Champion+

Shooting Star Achates is a 4-star Dark Soul Weaver whose core tool is Resurrection Magic: it brings a fallen ally back with Attack Up and a turn of Cannot Die, or — if the ally is still alive — hands them Attack Up plus three turns of immortality outright. Her Sparkling Star heal raises both her and an ally to the higher of their two HP ratios (ignoring healing modifiers) before topping up more based on the target's max HP. Her basic staff attack hits one enemy with a chance to lower their Hit Chance. She is a single-target durability anchor rather than a damage threat.

Counters

  • Burst and assassin openers trying to delete a key ally — Her revive can pull a fallen ally straight back into the fight, and the alive-target version stacks three turns of Cannot Die plus Attack Up, so a one-shot opening that should have removed a teammate instead gets undone or pre-empted.
  • Heavy-hitting attackers worn down over time — Sparkling Star equalizes her HP ratio with an ally to the higher of the two and then heals more based on max health, and that ratio boost ignores increased or decreased healing effects, letting her stabilize a damaged carry even against anti-heal pressure.
  • Enemies that depend on landing their hits — Magic Design can inflict reduced Hit Chance for a turn, giving a fragile or whiffing enemy a real chance to miss the attack they were counting on.
  • Slow attrition matchups where staying power decides the game — Between an Attack Up buff that pushes ally damage and repeated single-target healing and revives, she helps a team simply outlast opponents who can't close out a kill.

Countered by

  • Revive denial — An enemy that blocks all revives turns off her signature Resurrection Magic entirely, so a dead ally stays dead no matter how many times she casts.
  • Immortality removal — The Cannot Die buff is her main protection layer, and an enemy that dispels immortality or strips buffs can peel it off and finish the ally she just shielded.
  • Anti-heal and buff stripping — Setting an ally unhealable shuts off her max-HP top-up, while dispel or buff theft removes her Attack Up before it does any work — and she has no passive to fall back on.
  • Single-target ceiling and cooldowns — Every protective skill only touches one ally at a time, and her revive sits on a long cooldown, so wide burst that threatens multiple teammates at once, or back-to-back kills, can overwhelm what she can cover in a turn.
Who counters Shooting Star Achates? — full guide ›

Skills

S1Magic Design

Attacks the enemy with a staff, with a X chance to inflict --decreased Hit Chance-- for 1 turn.

Miss Chance Up
S2Resurrection MagicCD 6

Revives a dead ally with magic and grants increased Attack and immortality for 1 turn. When the target is not dead, grants increased Attack and immortality for 3 turns.

Increase AttackImmortality
Soulburn −20 soulsGrants an extra turn.
S3Sparkling StarCD 4

With recovery magic, increases Health ratios of an ally and the caster to the higher of the two before additionally recovering Health proportional to the target’s max Health. Health ratio increase effect is unaffected by increased or decreased healing effects.