Eda, a dispel-strip aoe controller, is a 5★ Ice Mage in Epic Seven. Eda's biggest weakness: if the enemy applies an immunity buff before she acts, her stun simply will not land, neutering her crowd control and leaving her with only the strip and CR push. Below are the heroes and team archetypes that counter Eda in RTA, the matchups where Eda struggles most, and how to draft against Eda.
Effect Immunity going first — If the enemy applies an immunity buff before she acts, her stun simply will not land, neutering her crowd control and leaving her with only the strip and CR push.
Cleanse and debuff-clear supports — A teammate who cleanses removes her stun and Defense break right after she lands them, so her control evaporates and the enemy keeps their turn.
Cooldown windows on her control — Her stun and full disruption sit on Absolute Zero's cooldown, and her self CR push only triggers while that skill is off cooldown; once it's spent she has a vulnerable gap with no hard control.
High Effect Resistance or low Effectiveness on her — Her Defense break and stun are chance-based and resistible, so debuff-resistant targets shrug off the control and leave only the unconditional buff strip and CR drop.
How to beat Eda
If the enemy applies an immunity buff before she acts, her stun simply will not land, neutering her crowd control and leaving her with only the strip and CR push.
A teammate who cleanses removes her stun and Defense break right after she lands them, so her control evaporates and the enemy keeps their turn.
Her stun and full disruption sit on Absolute Zero's cooldown, and her self CR push only triggers while that skill is off cooldown; once it's spent she has a vulnerable gap with no hard control.
Her Defense break and stun are chance-based and resistible, so debuff-resistant targets shrug off the control and leave only the unconditional buff strip and CR drop.
Setup and buff-stacking teams — Cold Snap dispels two buffs from the entire enemy line, so opponents who rely on stacked Attack, Crit, Immunity, or barriers up front get peeled before they can cash in. Her built-in skill nullifier also lets her open through one incoming debuff.
Fast cleavers and turn-one bursters — Her AoE drops everyone's Combat Readiness by 15-40% and her stun can lock a key threat for a turn, denying the enemy the simultaneous opener they need to land a kill.
Defensive walls relying on barriers or survival buffs — Stripping two buffs apiece removes the shields, invincibility, or damage-reduction layers tanky comps lean on, while the Defense break on her first skill opens a target up for follow-up damage.
Slow, control-light enemy lines — Whenever an ally uses a non-attack skill she gains 20% Combat Readiness, so paired with supportive teammates she takes repeat turns and can keep an opponent perpetually stripped and pushed back before they ever act.
Eda counters — FAQ
Who counters Eda in Epic Seven?
Notos, Zio, Lionheart Cermia and other hard counters counter Eda. If the enemy applies an immunity buff before she acts, her stun simply will not land, neutering her crowd control and leaving her with only the strip and CR push.
What is Eda weak to?
Effect Immunity going first: If the enemy applies an immunity buff before she acts, her stun simply will not land, neutering her crowd control and leaving her with only the strip and CR push. Cleanse and debuff-clear supports: A teammate who cleanses removes her stun and Defense break right after she lands them, so her control evaporates and the enemy keeps their turn. Cooldown windows on her control: Her stun and full disruption sit on Absolute Zero's cooldown, and her self CR push only triggers while that skill is off cooldown; once it's spent she has a vulnerable gap with no hard control. High Effect Resistance or low Effectiveness on her: Her Defense break and stun are chance-based and resistible, so debuff-resistant targets shrug off the control and leave only the unconditional buff strip and CR drop.
What does Eda counter?
Setup and buff-stacking teams: Cold Snap dispels two buffs from the entire enemy line, so opponents who rely on stacked Attack, Crit, Immunity, or barriers up front get peeled before they can cash in. Her built-in skill nullifier also lets her open through one incoming debuff. Fast cleavers and turn-one bursters: Her AoE drops everyone's Combat Readiness by 15-40% and her stun can lock a key threat for a turn, denying the enemy the simultaneous opener they need to land a kill. Defensive walls relying on barriers or survival buffs: Stripping two buffs apiece removes the shields, invincibility, or damage-reduction layers tanky comps lean on, while the Defense break on her first skill opens a target up for follow-up damage. Slow, control-light enemy lines: Whenever an ally uses a non-attack skill she gains 20% Combat Readiness, so paired with supportive teammates she takes repeat turns and can keep an opponent perpetually stripped and pushed back before they ever act.