Light · Soul Weaver · 5★ · 59% RTA win rate
Ruele of Light, a aoe team-revive cleanser healer, is a 5★ Light Soul Weaver in Epic Seven. Ruele of Light's biggest weakness: her standout play is bringing a fallen ally back, so an enemy that blocks revives turns her ultimate into a plain heal and removes the reason to fear killing her carry. Below are the heroes and team archetypes that counter Ruele of Light in RTA, the matchups where Ruele of Light struggles most, and how to draft against Ruele of Light.
Heroes with the best head-to-head record into Ruele of Light from current Champion+ RTA data.
Briar Witch Iseria, Swift Flagbearer Sigret, Frieren and other hard counters counter Ruele of Light. Her standout play is bringing a fallen ally back, so an enemy that blocks revives turns her ultimate into a plain heal and removes the reason to fear killing her carry.
Revive denial: Her standout play is bringing a fallen ally back, so an enemy that blocks revives turns her ultimate into a plain heal and removes the reason to fear killing her carry. Buff removal: Her protection is layered buffs — barrier, damage cap, invincibility — and an enemy that strips buffs can peel those off to land the killing hit she was preventing. Unhealable effects: Her entire kit pays out in healing scaled to her Health; an enemy that applies an unhealable state shuts that down and lets damage stick. Long cooldowns and single-target reach: Her cleanse-revive runs on a five-turn cooldown and her barrier on three, and she can only shield one ally at a time, so wide simultaneous pressure or a fast kill before the skill is ready slips past her — and she is slow, so she often acts after the damage lands.
In current Champion+ RTA, Perfumer Byblis has one of the strongest records against Ruele of Light (57% win rate over 110,746 games).
Teams that rely on debuffs and crowd control: Both of her support skills dispel all debuffs from the chosen ally, so she cleans off stuns, silences, defense breaks, and stacked damage-over-time before they can pile up, blunting control- and debuff-heavy comps. Burst damage trying to delete a single carry: She heals scaled off her own max Health, drops a barrier with a damage cap for two turns, and can hand out a turn of invincibility, so a protected ally simply refuses to die to an alpha strike. Comps that win by securing a kill: Her third skill outright revives a dead ally at full Health and then keeps healing and protecting, so the enemy has to kill the same target twice — and she revives herself once via Spirit Lord's Protection, undoing the assassination they were counting on. Slow attrition matchups: Constant team healing on her attack plus single-target restores means she out-sustains grinding poke and damage-over-time, dragging fights long enough for her cooldowns to come back around.
› Full Ruele of Light guide — kit, builds, stats & the meta web