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59%Win rate
<0.1%Pick rate
<0.1%Ban rate
<0.1%Pick + ban
123Games
Current season · Champion+

Challenger Dominiel is a 4-star Dark Mage built around critical hits. Her passive permanently raises her own Critical Hit Chance by 30% and stacks bonus Attack onto her each time an ally lands a critical hit, with that Attack boost spent the moment she attacks. Her main skill, Supercharge, grants the whole team increased Critical Hit Damage for 3 turns, pushes team Combat Readiness forward, and immediately gives her an extra turn. Her basic Electrocute is a single-target electric strike that hits harder on a critical, making her an offensive enabler rather than a wave-clearing damage dealer.

Counters

  • Crit-reliant teams needing a fast kickstart — Supercharge gives every ally bonus Critical Hit Damage for 3 turns and pushes the team's turn gauge forward, then hands Dominiel an extra turn, front-loading a burst window before slower compositions can set up.
  • Damage dealers who can't crit reliably — Her passive keeps her own Critical Hit Chance high and the team-wide crit damage buff turns crits into much larger hits, lifting carries that otherwise whiff or roll low damage.
  • Enemies that fold to a stacked opening — The Combat Readiness push plus her extra turn chains the team into burst quickly, and her Attack climbs each time an ally crits first, so the opening swing lands amplified.

Countered by

  • Cleanse and buff removal — Her value is the crit-damage and attack buffs she hands out; an enemy who strips, steals, or shortens those buffs erases the window she opens, leaving the team with no amplified burst.
  • Immunity and buff-block — If foes apply immunity before she acts, her crit-damage buff and Combat Readiness support fail to take hold, and she has no debuff pressure to fall back on.
  • Spread-out lineups — Electrocute only strikes one enemy and rewards critical hits rather than clearing waves, so against multiple targets she cannot threaten the back line or finish on her own.
  • Burst-down and turn denial — As a slow Mage with light defenses she relies on going early and on spending her stacked-attack passive with an attack; rush her down or deny her the opening turn and her contribution collapses.
Who counters Challenger Dominiel? — full guide ›

Skills

S1Electrocute

Attacks the enemy with electricity. A critical hit will increase damage dealt.

Soulburn −20 soulsIncreases damage dealt.
PElectric Charge

Increases Critical Hit Chance by 30%. When an ally makes a critical hit, grants stackable increased Attack to the caster according to the number of critical hits made. This effect is dispelled after attacking.

S3SuperchargeCD 5

Releases powerful electricity, granting increased Critical Hit Damage to all allies for 3 turns and increasing Combat Readiness by X. Grants an extra turn.

Increase Crit Damage

Meta web — the hero's place in the meta

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Top teams proven 3-cores, by win rate

  • LidicaArbiter VildredShepherd of the Dark Diene86%7 games
  • LidicaArbiter VildredLady of the Scales57%7 games

Matchups — from live RTA match data

Preys on

Festive EdaFestive Eda64%EstelleEstelle59%Empyrean IlynavEmpyrean Ilynav52%ToriTori50%NotosNotos50%

Falls to

Shepherd of the Dark DieneShepherd of the Dark Diene18%FrierenFrieren23%Disciplinary Prefect AriaDisciplinary Prefect Aria31%Lady of the ScalesLady of the Scales36%Arbiter VildredArbiter Vildred36%

Marches with

Shepherd of the Dark DieneShepherd of the Dark Diene83%Arbiter VildredArbiter Vildred64%LidicaLidica63%Rhianna and LuciellaRhianna and Luciella62%Lady of the ScalesLady of the Scales53%