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36%Win rate
<0.1%Pick rate
0%Ban rate
<0.1%Pick + ban
14Games
Current season · Champion+

Sealed Eye Surin is a four-star Dark Mage built around bleed stacking and detonation against a single priority target. Her main attack hits one enemy with a chance to lower Defense, and once she has rage she follows up with Eradication, an extra strike that applies bleed then instantly detonates every bleed on that target while ignoring Effect Resistance. Her passive keeps her stealthed at battle start and after her turns, and whenever an enemy is provoked she gains rage and a burst of Combat Readiness. Her one area attack lays three bleeds on every enemy and extends them on a provoked target, but everything else is focused fire on a single foe.

Counters

  • High-health bruisers and tanks — She stacks several bleeds then detonates them at once, so durable targets that survive one hit take heavy burst from their own piled-up bleeds.
  • Heroes relying on Effect Resistance — Her Eradication and rage-fueled area attack ignore Effect Resistance, so bleeds and Defense down land on enemies built to shrug off effects.
  • Provoke or taunt teams — Pairs with allies who provoke the enemy: whenever an enemy is provoked she gains rage and Combat Readiness, and her area attack extends bleed on the provoked targets, turning your team's provokes into faster turns and longer-lasting damage.
  • Exposed key targets — Her single-target hit applies Defense down and, with rage, immediate detonation, letting her quickly delete a squishy unprotected target.

Countered by

  • Cleanse and debuff removal — Her payoff is bleeds sitting until detonation; removing them first, or cleansing Defense down, erases most of her damage.
  • Effect immunity and shortening — Immunity blocks her bleeds and Defense down outright, and shortening debuff duration wipes her stacks before she detonates or extends them.
  • Dispel and buff theft — Removing or stealing her self-buffs strips the rage unlocking her bonus Eradication and Effect Resistance ignore, and removing stealth ends her passive safety.
  • Fast burst before setup — Her area attack has a long cooldown and her combo first needs rage, so fast hard-hitting enemies can kill her or her team before her bleeds are built and detonated.
Who counters Sealed Eye Surin? — full guide ›

Skills

S1Repel

Attacks the enemy with a chain axe, with a X chance to inflict --decreased Defense-- for 1 turn. When the caster is granted rage, activates Eradication as an extra attack. Eradication: Attacks the enemy, inflicting --bleed-- for 2 turns, and at the end of the turn, detonates --bleed-- effects inflicted on the target. Ignores Effect Resistance.

Decrease DefenseBleed
PAbyss Observer

At the start of battle and at the end of the turn, grants stealth to the caster for 1 turn. At the end of someone's turn, when an enemy is inflicted with --provoke-- or --redirected provoke--, grants rage to the caster for 2 turns and increases Combat Readiness by X.

StealthRage / enraged (self combat stance)
S3Unexpected AccidentCD 4

Attacks all enemies by staging an accident, inflicting three --bleeding-- effects for 1 turn. When the target is inflicted with --provoke-- or --redirected provoke--, extends duration of --bleed-- inflicted on the target by 1 turn. When the caster is granted rage, ignores Effect Resistance.

Bleed
Soulburn −20 soulsGrants an Extra Turn