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43%Win rate
<0.1%Pick rate
0%Ban rate
<0.1%Pick + ban
261Games
Current season · Champion+

Zahhak is a 5★ Earth Warrior, a single-target attacker built to punish buffed enemies and to enable an ally's turn. His basic longsword strike comes with built-in accuracy and a flat 50% crit boost, and it deals extra damage whenever the target is holding a buff. His mid-cooldown skill is pure support: it cleanses two debuffs from a chosen ally, pushes that ally's Combat Readiness forward, then grants Zahhak himself increased Attack and Hit Chance for three turns plus an extra turn to act again. His ultimate, Execute, is a high-crit single hit that inflicts up to 35% Injuries (a permanent cut to the target's max Health) and wraps Zahhak in one turn of invincibility.

Counters

  • Buff-stacking and self-buffing enemies — His basic attack deals bonus damage specifically when the target is holding a buff, so heroes who lean on attack, crit, or defense buffs to function feed his damage instead of protecting themselves.
  • High-Health bruisers and tanks — Execute inflicts up to 35% Injuries, permanently shrinking the target's effective max Health; against beefy frontliners this strips away the very pool they rely on to survive.
  • Evasion and miss-reliant units — His basic carries a 50% Hit Chance boost and he grants himself increased Hit Chance for three turns, so dodge-based and accuracy-starved enemies can't whiff their way out of his attacks.
  • Debuff-spam and crowd-control teams — His support skill cleanses two debuffs off an ally and shoves that ally's turn forward, undoing the openers, lockdown, and damage-over-time that control teams stack to seize tempo.

Countered by

  • Buff removal and stealing — His only personal protection is the one-turn invincibility from Execute and the Attack and Hit Chance he self-grants; an enemy that strips or steals those buffs leaves him exposed and reliant on raw stats.
  • Buff-duration reduction — His invincibility lasts a single turn and his attack buffs run three; shortening buff durations clips his survival window and offensive ramp before he can cash them in.
  • Long cooldowns between his big plays — The cleanse-and-Combat-Readiness-push support sits on a four-turn cooldown and Execute on a five-turn cooldown, so once both are spent he is just a single-target striker with nothing but his basic until they refresh.
  • Wide area damage and burst pressure — He is a single-target unit with no party-wide protection and no passive safety net, so his cleanse and Combat Readiness push help only one ally at a time and can't stem heavy area damage hitting the whole team.
Who counters Zahhak? — full guide ›

Skills

S1Vulnerability Exposed

Attacks the enemy with a longsword. Increases Hit Chance and Critical Hit Chance of this skill by 50%. When the target has a buff, increases damage dealt.

Soulburn −10 soulsIncreases damage dealt.
S2Elaborate PlanCD 4

Dispels two debuffs from an ally before increasing Combat Readiness of the ally by X. Grants increased Attack and increased Hit Chance to the caster for 3 turns. Grants an extra turn.

Increase AttackIncrease Hit Chance
S3ExecuteCD 5

Attacks the enemy, inflicting up to 35% injuries, before granting invincibility to the caster for 1 turn. Increases Critical Hit Chance of this skill by 50%.

Invincible

Meta web — the hero's place in the meta

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Top teams proven 3-cores, by win rate

  • RinakBoss ArunkaPerfumer Byblis67%6 games

Matchups — from live RTA match data

Preys on

Empyrean IlynavEmpyrean Ilynav52%Bystander HwayoungBystander Hwayoung50%Swift Flagbearer SigretSwift Flagbearer Sigret49%Ruele of LightRuele of Light46%SetsukaSetsuka44%

Falls to

HarsettiHarsetti10%NotosNotos12%Boss ArunkaBoss Arunka25%FrierenFrieren27%BelianBelian36%

Marches with

NotosNotos60%Swift Flagbearer SigretSwift Flagbearer Sigret55%Boss ArunkaBoss Arunka53%EstelleEstelle50%Lady of the ScalesLady of the Scales49%