Ice · Assassin · 5★ · 50% RTA win rate
Ran, a speed-scaling dispel + team-immunity assassin, is a 5★ Ice Assassin in Epic Seven. Ran's biggest weakness: her control hinges on the Freeze and CR block from Instant Blade landing; an enemy cleanser wipes those off and a team-wide immunity granter blocks them from sticking at all. Below are the heroes and team archetypes that counter Ran in RTA, the matchups where Ran struggles most, and how to draft against Ran.
Heroes with the best head-to-head record into Ran from current Champion+ RTA data.
Notos, Perfumer Byblis, Belian and other hard counters counter Ran. Her control hinges on the Freeze and CR block from Instant Blade landing; an enemy cleanser wipes those off and a team-wide immunity granter blocks them from sticking at all.
Cleanse and immunity supports: Her control hinges on the Freeze and CR block from Instant Blade landing; an enemy cleanser wipes those off and a team-wide immunity granter blocks them from sticking at all. Buff stripping against her own team: Mental Focus protects allies with Immunity buffs and gives herself an attack boost, but enemy dispels or buff-steal can pull those off, leaving her team exposed. Long ultimate cooldown: Both her control ultimate and her team-protection skill sit on a 5-turn cooldown, so once she fires Instant Blade she has a long gap before she can dispel and Freeze again. Surviving the first hit, then outpacing her: Outside her ultimate she falls back on single-target Tempest, so a tankier or faster enemy that weathers the opening burst can act before her cooldowns come back.
In current Champion+ RTA, Notos has one of the strongest records against Ran (63% win rate over 2,474 games).
Buff-stacking and shield-reliant teams: Her ultimate dispels two buffs from every enemy before it deals damage, tearing down attack and defense buffs, barriers, and other protective effects that the enemy team leaned on. Turn-cycle and fast-mover comps: With very high Speed and a Freeze plus combat-readiness-gain block on her ultimate, she can both deny enemies their turn entirely and stop them from charging back up to act. High-defense and debuff-immunity targets: Tempest carves through 20% of a target's Defense, and Instant Blade ignores Effect Resistance, so tanky or resist-stacked enemies still take the freeze and the CR block. Debuff-spam and opener-style enemies: Mental Focus blankets the whole team in Immunity for two turns, so an opposing first-turn debuffer or stun setter wastes their opening salvo against her allies.