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49%Win rate
<0.1%Pick rate
0%Ban rate
<0.1%Pick + ban
68Games
Current season · Champion+

Celeste is a very fast Light Ranger built to open fights and deny the enemy their tempo. Her main attack hits one target with a chance to lower its accuracy, while her signature Volley sprays the whole enemy team and has an 85% chance to knock 20% off each foe's turn gauge. So long as she stays above 80% Health, Volley costs no cooldown, letting her chain that pushback over and over. She rounds the kit out with self-buffing Attack, a self-heal that restores 30% Health, and an extra turn from her last skill to act again immediately.

Counters

  • Slow setup teams that need the first move — Her high base Speed lets her act first, and Volley pushes every enemy's turn gauge back by 20%, robbing slower openers and burst squads of the early turn they were counting on.
  • Wide enemy formations — Volley hits all enemies at once, spreading the turn-gauge drop across the whole team rather than a single target, delaying several threats in one cast.
  • Dodge-reliant attackers — Her opening shot can pin a miss chance on a foe, undercutting accuracy-dependent attackers, while Volley strips the whole enemy line's turn gauge.
  • Attrition fights where she stays topped up — Her 30% self-heal plus an extra turn keep her above the 80% Health threshold, so Volley keeps firing cooldown-free and she keeps grinding down enemy tempo turn after turn.

Countered by

  • Cleanse and immunity supports — Her pressure rides on debuffs — the Volley turn-gauge drop and the accuracy-down from her shot — so allies that wipe debuffs or pre-apply immunity erase her control and leave her doing little.
  • Buff theft, dispel, and buff-duration cuts — Her control rides on the Volley turn-gauge strip and the miss-chance debuff, so cleanse, immunity, or anti-CR passives that ignore her strip blunt most of her impact.
  • Unhealable effects — Her survival and her cooldown-free Volley both depend on staying above 80% Health via the 30% self-heal, so blocking healing breaks both her sustain and her tempo control.
  • Heavy single-target burst onto her — She has no passive and thin defenses, so a focused hit can drop her below the 80% line — putting Volley back on its four-turn cooldown — or kill her before she can heal back up.

Skills

S1Precision Fire

Attacks the enemy, before a X chance to --decrease Hit Chance-- for 1 turn.

Miss Chance Up
S2VolleyCD 4

Shoots a volley of arrows at all enemies, with an 85% chance to decrease Combat Readiness by 20%. When the caster's Health is 80% or more, cooldown does not occur.

Soulburn −10 soulsIncreases damage dealt.
S3DefconCD 4

Caster recovers 30% Health and is granted an extra turn.

Meta web — the hero's place in the meta

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Top teams proven 3-cores, by win rate

  • Blood Blade KarinFestive EdaLady of the Scales80%5 games
  • VeronicaBlood Blade KarinLady of the Scales50%10 games

Matchups — from live RTA match data

Preys on

SalomeSalome62%HecateHecate50%RinakRinak48%

Falls to

RinakRinak48%HecateHecate50%SalomeSalome62%

Marches with

Lady of the ScalesLady of the Scales68%Blood Blade KarinBlood Blade Karin61%AmidAmid58%VeronicaVeronica56%