Skills
Attacks the enemy with magic, with a X chance to inflict --decreased Defense-- for 1 turn. Cannot trigger a critical hit or a heavy blow, and a successful attack will inflict additional damage proportional to the caster's Attack.
Reduces the effect of Combat Readiness increases provided by Speed by 50%. At the start of the foremost ally's turn except for the caster, increases Combat Readiness of the caster by X.
Attacks all enemies with a horde of illusions, dispelling one buff before increasing cooldowns by 1 turn and decreasing Combat Readiness by 30%. Cannot trigger a critical hit or a heavy blow, but penetrates the target's Defense by 50%.
Matchups — from live RTA match data
Preys on
Falls to
Marches with
