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59%Win rate
0.8%Pick rate
0.4%Ban rate
1%Pick + ban
985Games
Current season · Champion+

His big rifle skill hits every enemy and, when his Focus bar is full, spends it all to deal extra damage.

Counters

  • High-Health bruisers and tanks — His pistol attack deals more damage the higher the target's max Health is, so beefy frontliners take heavier hits from him than a flat-damage attacker would deal.
  • Slow, turn-order-dependent teams — His passive pushes the turn meter of every ally each time he crits, and he starts the fight with Focus, letting his team get extra turns and act first against opponents who rely on a fixed turn order.
  • Grouped enemy lineups — His rifle skill strikes all enemies at once, and with a full Focus bar it spends everything for bonus damage, punishing teams clustered together.
  • Enemies racing for the first move — His fast start and turn-meter pressure let him beat opponents to the opening play and deny them the tempo they need to set up.

Countered by

  • Damage soaked through shields or healing — His damage is conventional pistol and rifle hits with no built-in way to stop healing or bypass barriers, so a sturdy sustain core can outlast his pressure.
  • Anti-critical defenses — His whole engine depends on landing crits to gain extra Focus and to push ally turn meter, so enemies that resist or punish critical hits choke off both his damage scaling and his tempo support.
  • His rifle skill's long cooldown — His all-enemy nuke needs a full Focus bar to hit hardest and sits on a four-turn cooldown, so opponents can survive the burst and pressure him while it is down.
  • Soul reliance — His big rifle nuke only hits hardest once his Focus bar is full, so cutting off his Focus generation (for example by punishing or blocking his critical hits, which is how he banks Focus) starves the payoff and leaves him with weak chip damage.
Who counters Schuri? — full guide ›

Skills

S1Rapid Fire

Attack the enemy with a pistol. Damage dealt increases proportional to the target's max Health. A critical hit will double the amount of Focus gained.

PExplosive Gentleman

At the start of the first battle, gains 3 Focus. After making a critical hit, increases Combat Readiness of all allies except for the caster by X.

S3Rifle ShotCD 4

Attacks all enemies with a rifle. When Focus is full, consumes it all, increasing damage dealt.

Soulburn −20 soulsGrants an extra turn.

Meta web — the hero's place in the meta

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Top teams proven 3-cores, by win rate

  • RinakTactical Archetype ColiLady of the Scales100%7 games
  • VildredAmidLady of the Scales92%13 games
  • VildredLidicaRhianna and Luciella82%11 games
  • VildredLidicaArbiter Vildred80%10 games
  • RinakWanderer SilkLady of the Scales78%9 games
  • LidicaArbiter VildredRhianna and Luciella75%8 games
  • RinakRhianna and LuciellaTactical Archetype Coli75%8 games
  • RinakArbiter VildredLady of the Scales72%18 games
  • RinakHecateRhianna and Luciella67%6 games
  • VildredRinakLady of the Scales57%14 games

Matchups — from live RTA match data

Preys on

SalomeSalome80%Aubade LudwigAubade Ludwig70%Eye of the Abyss FumyrEye of the Abyss Fumyr68%Shepherd of the Dark DieneShepherd of the Dark Diene67%Watcher SchuriWatcher Schuri66%

Falls to

Silvertide ChristySilvertide Christy8%BelianBelian30%EstelleEstelle32%Ruele of LightRuele of Light40%SetsukaSetsuka42%

Marches with

Faithless LidicaFaithless Lidica78%NotosNotos72%VeronicaVeronica70%AmidAmid68%Westwind Executioner SchuriWestwind Executioner Schuri67%