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53%Win rate
0.5%Pick rate
0.2%Ban rate
0.7%Pick + ban
613Games
Current season · Champion+

Inheritor Amiki is an Ice Warrior bruiser built around surviving at low Health and punishing back. Her sword attacks cannot land critical hits but pierce 30 percent of the targets Defense, her first skill has a chance to provoke for one turn and grants a free extra attack when she drops to 30 percent Health or less, and her third skill adds Attack-scaling splash damage to all enemies while deepening that piercing to 70 percent under the same low-Health threshold. Her defining tool is Desperate Resolve, which gives her one turn of immortality plus an Attack boost and auto-triggers on a lethal hit when off cooldown before fully resetting its own cooldown, letting her fight on from the brink and hit harder the lower she falls.</summary> </invoke>

Counters

  • Burst attackers trying to one-shot her — Desperate Resolve grants immortality the moment she would take a lethal hit, so a single big nuke fails to kill her, and she then swings back stronger because low Health raises her Attack and unlocks her extra attack and deeper Defense piercing.
  • High-Defense walls and tanks — Every sword hit ignores 30 percent of the targets Defense, climbing to 70 percent on her cooldown skill once she is at low Health, so beefy frontliners cannot out-armor her damage.
  • Single dangerous threats that need to act — Her first skill can provoke the target for a turn, forcing it to mindlessly basic-attack and stalling its real skills while she stays alive through immortality.
  • Crit-based retaliation builds — Her attacks cannot land critical hits, so enemies relying on crit-triggered counters get nothing extra to punish, while her survival kit lets her grind them down over several turns.

Countered by

  • Dispel and buff theft — Her whole survival plan hinges on the immortality and Attack buff from Desperate Resolve, so stripping or stealing those buffs removes her safety net and lets the next hit actually kill her.
  • Cleanse and provoke removal — Her only crowd control is a chance-based one-turn provoke on her first skill, so cleansing it or shrugging it off frees the target to use its real skills and leaves her with just raw single-target pressure.
  • Shortened buff durations and anti-immortality tools — Cutting buff durations or denying immortality before the lethal hit lands defeats the auto-trigger that keeps her standing, since once that buff is gone she has no other way to ignore a killing blow.
  • Wide healing-backed teams — Outside her third skills Attack-scaling splash, her offense is single-target with no passive, so a broad enemy team with sustain can outpace one target at a time while her self-save skill sits on its long nine-turn cooldown.

Skills

S1Divine Punishment

Attacks the enemy with a sword, and has a X chance to --provoke-- for 1 turn. Cannot trigger a critical hit, and penetrates the target's Defense by 30%. After attacking, when the caster's Health is 30% or less, grants an extra attack with the same skill.

Provoke
S2Desperate ResolveCD 9

Grants immortality for 1 turn and increased Attack for 2 turns to the caster. Upon receiving lethal damage when the skill is available according to cooldown count, grants the same effects to the caster and fully increases cooldown of this skill.

ImmortalityIncrease Attack
S3Strike of VengeanceCD 6

Attacks the enemy with a sword. Cannot trigger a critical hit. A successful attack deals additional damage proportional to the caster's Attack to all enemies. Penetrates the target’s Defense by 30%, and when the caster’s Health is 30% or less, penetrates by 70%.

Soulburn −10 soulsIncreases damage dealt and additional damage.

Meta web — the hero's place in the meta

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Top teams proven 3-cores, by win rate

  • BelianBoss ArunkaSchool Nurse Yulha71%7 games
  • Arbiter VildredRhianna and LuciellaLady of the Scales67%6 games
  • EstelleSilvertide ChristyPerfumer Byblis67%6 games
  • BelianEstellePerfumer Byblis67%6 games
  • Boss ArunkaNotosSilvertide Christy55%11 games
  • BelianEstelleLone Crescent Bellona50%14 games
  • Boss ArunkaDisciplinary Prefect AriaSchool Nurse Yulha50%6 games

Matchups — from live RTA match data

Preys on

Lone Crescent BellonaLone Crescent Bellona73%Successor TaeyouSuccessor Taeyou70%Sea Phantom PolitisSea Phantom Politis64%FridaFrida60%Witch of the Mere TenebriaWitch of the Mere Tenebria59%

Falls to

HecateHecate18%Little Queen CharlotteLittle Queen Charlotte33%Commander PavelCommander Pavel33%EstelleEstelle36%ToriTori36%

Marches with

Genesis RasGenesis Ras77%ZioZio70%Lone Crescent BellonaLone Crescent Bellona63%Perfumer ByblisPerfumer Byblis62%Eye of the Abyss FumyrEye of the Abyss Fumyr59%