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57%Win rate
<0.1%Pick rate
0%Ban rate
<0.1%Pick + ban
605Games
Current season · Champion+

Angel of Light Angelica is a 4-star Light Mage support-disruptor. Her main attack hits one enemy and can silence it for a turn, while her ultimate (5-turn cooldown) strips two buffs from every enemy and can leave them unable to gain buffs for 2 turns plus silenced. Her passive makes her immune to stun, charges her own turn meter by 8% every time an ally besides herself is hit, and on a hit that targets the whole team can cleanse one debuff from all allies and shield them with a one-time effect-blocking nullifier. She is a single-target attacker, not a cleaver — her value is enemy buff-stripping, silence lockdown, and team protection rather than damage.

Counters

  • Buff-stacking teams that win by piling on offensive buffs — Her ultimate dispels two buffs from every enemy at once, and the unbuffable debuff stops them from re-applying buffs for two turns, gutting any team that relies on stacking attack, crit, or speed buffs before they strike.
  • Skill-reliant casters and ramping carries — A silence on her basic attack plus another silence from her ultimate locks key enemies out of their skills for a turn, denying combos, follow-ups, and important active abilities.
  • Enemy openers built around big first-turn pushes — Stripping buffs and silencing on her ultimate, combined with feeding her own turn meter whenever allies are hit, lets her interrupt and answer aggressive first-move strategies before they snowball.
  • Debuff and damage-over-time pressure aimed at the whole team — When a team-wide attack lands she can dispel a debuff from all allies and grant a one-time effect nullifier, shrugging off mass-cleave debuffs and lingering damage, while her own stun immunity keeps her online through hard crowd control.

Countered by

  • Enemies running effect resistance or immunity — Her silence and unbuffable rely on a chance to land; targets protected by immunity simply ignore them, leaving only the buff-strip and reducing her to a soft disruptor.
  • Self-cleansing or ally-cleansing teams — Her silence and unbuffable are short (one and two turns), so a cleanse wipes them off immediately and frees the enemy to act and re-buff.
  • Single-target burst that focuses her down — She is a fragile Mage with no self-sustain and no defensive cover for herself beyond stun immunity, so a hard-hitting assassin or nuker can remove her before she contributes.
  • Patient teams that play around her cooldowns — Her full buff-strip and lockdown ultimate sits on a five-turn cooldown and her protective Guardian Angel only triggers off all-ally attacks on a three-turn cooldown, so opponents who hold buffs and avoid hitting the whole team can wait out her windows.
Who counters Angel of Light Angelica? — full guide ›

Skills

S1Ritualistic Touch

Attacks the enemy with fragments of a shimmering star, with a X chance to --silence-- for 1 turn.

Silence
Soulburn −10 soulsIncreases effect chance to 100%.
PGuardian of LightCD 3

Immune to stun, and after every attack suffered by an ally except for the caster, increases Combat Readiness of the caster by 8% each. When suffering an attack that targets all allies, has a X chance to activate Guardian Angel. Guardian Angel: Dispels one debuff from all allies before granting skill nullifier once.

Endure
S3Judgement of AngelsCD 5

With holy light, dispels two buffs from all enemies before a X chance to inflict --cannot buff-- for 2 turns and --silence-- for 1 turn.

UnbuffableSilence

Meta web — the hero's place in the meta

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Top teams proven 3-cores, by win rate

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  • ElenaBoss ArunkaDisciplinary Prefect Aria60%5 games
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Matchups — from live RTA match data

Preys on

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Falls to

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Marches with

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