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54%Win rate
<0.1%Pick rate
0%Ban rate
<0.1%Pick + ban
385Games
Current season · Champion+

Wretched Rose is a 4-star Light Soul Weaver who plays as a durability-focused support rather than a damage dealer. Her one attack is a single-target sword strike that can cloak her in stealth for a turn, and her passive opens the fight by granting all allies extra Critical Hit Resistance and lets her revive once after dying. Her centerpiece skill cleanses every debuff off her allies, heals them, and wraps the team in a two-turn barrier scaled to her own max Health, while also buffing herself and cutting her own cooldowns by two turns; once enhanced it instead hands the whole team time reversal and barriers off her max Health. She is built around big Health, keeping a team alive through burst windows and undoing damage rather than killing anything.

Counters

  • Teams that rely on debuffs to win — Her main skill cleanses every debuff off all allies at once, so defense breaks, damage-over-time, slows, stuns, and silences get wiped before they can do their job. The cleanse plus a stacking barrier neutralizes the chip-and-control gameplan.
  • Burst and assassination openers — At the start of battle she gives the whole team increased Critical Hit Resistance, blunting crit-reliant first strikes, and her barrier scaled to her large Health pool raises the threshold an opener must punch through. If a target does die, her passive revive can bring her back to keep the team going.
  • Damage races and attrition grinds — Between healing, a renewing two-turn barrier off her own max Health, a self-revive, and a self-cooldown cut that lets her protection come back sooner, she out-sustains slow attrition pressure and keeps a fragile carry alive through long fights.
  • Single-target divers when she cloaks herself — Her basic attack can grant her stealth for a turn, making her untargetable by single-target skills, so assassins aiming to remove the support first can be denied a clean kill on her.

Countered by

  • Buff strippers and dispel — Her whole identity is the buffs she hands out — crit resist, barriers, and self buffs. A dispel that removes those protections, or an effect that shortens their duration, peels the barrier off the team and exposes the allies she was guarding before the damage hits.
  • Buff steal — Because she stacks valuable defensive buffs and barriers, an enemy that steals buffs not only strips her protection but turns it against her, flipping her own survivability tools onto the attacker.
  • Unhealable and anti-revive effects — Her sustain leans on healing and her one-time self-revive. An enemy that blocks healing shuts down her recovery on the team, and an anti-revive effect denies the comeback her passive is supposed to provide, leaving her with little to fall back on.
  • Pressure during her long cooldowns — Her cleanse-heal-barrier skill sits on a seven-turn cooldown and the self-revive on five, and she has no real offense of her own. An enemy that kills or hard-controls her, or simply forces the team through a window before her big skill is back up, beats her since she can only protect, not punish or threaten.
Who counters Wretched Rose? — full guide ›

Skills

S1Hide in the Shadows

Attacks the enemy by swinging a sword, and has a X chance to grant stealth to the caster for 1 turn.

Stealth
Soulburn −20 soulsGrant an extra turn.
PAegis of TimeCD 5

At the start of battle, grants increased Critical Hit Resistance to all allies for 1 turn. Upon dying, revives with X Health.

Crit Resist Up
S3Once-in-a-Life ResearchCD 7

(Before Enhancement) Dispels all debuffs from all allies except for the caster and recovers Health before granting barrier for 2 turns. Amount recovered and barrier strength increase proportional to the caster's max Health. Grants solution to the caster and decreases skill cooldowns by 2 turns. (After Enhancement) Grants time reversal to all allies except for the caster and grants a barrier proportional to the caster's max Health to all allies except for the caster for 2 turns.

Barrier / ProtectSolution (Wretched Rose self-buff)

Meta web — the hero's place in the meta

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Top teams proven 3-cores, by win rate

  • ArminLone Crescent BellonaMonarch of the Sword Iseria71%7 games
  • ArminLone Crescent BellonaPerfumer Byblis43%7 games

Matchups — from live RTA match data

Preys on

HecateHecate69%Death Dealer RayDeath Dealer Ray64%Empyrean IlynavEmpyrean Ilynav58%Witch of the Mere TenebriaWitch of the Mere Tenebria54%Bystander HwayoungBystander Hwayoung53%

Falls to

HarsettiHarsetti23%Monarch of the Sword IseriaMonarch of the Sword Iseria24%Sea Phantom PolitisSea Phantom Politis30%Lone Crescent BellonaLone Crescent Bellona31%Disciplinary Prefect AriaDisciplinary Prefect Aria32%

Marches with

Monarch of the Sword IseriaMonarch of the Sword Iseria71%SetsukaSetsuka64%ChouxChoux64%Shepherd of the Dark DieneShepherd of the Dark Diene63%SalomeSalome62%