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35%Win rate
<0.1%Pick rate
<0.1%Ban rate
<0.1%Pick + ban
17Games
Current season · Champion+

Peira is a five-star Ice Thief built around shutting down buff-dependent teams while keeping herself untouchable. Her main attack hits one enemy with a chance to stun, and that stun chance jumps by 25% whenever she is shielded. Her cooldown skill strikes the whole enemy team, shaves a turn off their buffs, then blocks their Combat Readiness gain and makes them unable to be buffed for two turns. Her last skill grants every other ally an Attack boost, then wraps herself in stealth, an escort effect that routes ally damage to her, and a barrier that scales with her level.

Counters

  • Teams that lean on stacked buffs — Her team-wide skill chops one turn off every enemy buff and then forbids them from being buffed for two turns, so compositions that win by piling on Attack, Defense, or speed buffs get their setup torn down and locked out.
  • Fast openers and turn-cycle teams — The same skill blocks enemy Combat Readiness gain, denying the push-and-go rhythm of speed teams; as a very fast Thief she can land this control before slower threats act.
  • Single targets she wants gone or stalled — Wolven Claw can stun one enemy for a turn, and that stun chance rises by 25% while she carries her own barrier, letting a shielded Peira reliably skip a key threat's turn.
  • Trades against focus-fire teams — Pack Hunt makes her untargetable through stealth while the escort effect pulls incoming ally damage onto her own barrier-protected body, so enemies trying to burst the backline get redirected into a shield instead.

Countered by

  • Cleansers and immunity grants — Her control is all debuffs (stun, Combat Readiness block, unbuffable), so an ally cleanse or a pre-applied immunity wipes or prevents the lock entirely, leaving her with little lasting impact.
  • Buff-light, raw-stat aggro teams — Her team-wide kit is tuned to punish heavy buff reliance; against opponents who simply out-stat and out-damage without depending on buffs, stripping and blocking buffs accomplishes little.
  • Burst that races her long cooldowns — The buff-strip lock sits on a six-turn cooldown and her stealth-and-barrier protection on a five-turn cooldown, so a team that bursts hard in the windows when those are down can punish the gap.
  • Effect resistance and fragility without her shield — Her control hinges on debuffs landing, so high-resistance targets can shrug off the stun and lock; and with no passive and modest base defenses, once her barrier is gone she is exposed to sustained pressure.
Who counters Peira? — full guide ›

Skills

S1Wolven Claw

Slashes the enemy with sharp claws, with a X chance to --stun-- for 1 turn. When the caster is granted a barrier, effect chance increases by 25%.

Stun
Soulburn −10 soulsIncrease effect chance to 100%.
S2Punishing BladeCD 6

Attacks all enemies with guardian spirits, decreasing buff duration by 1 turn, before --restricting-- and making them --unable to be buffed-- for 2 turns.

CR Gain BlockUnbuffable
S3Pack HuntCD 5

Using the power of the Goblet of Oath, increases Attack of all allies except for the caster for 2 turns, before granting stealth, escort, and a barrier to the caster for 3 turns. Barrier strength increases proportional to the caster's level.

Increase AttackStealthGuard / VigorBarrier / Protect