Zio

Who Counters Zio in Epic Seven?

Dark Dark · Mage · 5★ · 48% RTA win rate

Zio, a almighty stance silence dispeller, is a 5★ Dark Mage in Epic Seven. Zio's biggest weakness: his whole engine depends on the Deify stance from S3 — but Deify is undispellable, so it can not be cleansed or stolen; deny it by CCing or out-tempoing him before S3, or simply outlast the 3-turn window. Below are the heroes and team archetypes that counter Zio in RTA, the matchups where Zio struggles most, and how to draft against Zio.

Best counters to Zio

  • Cleanse and buff-removal on himself — His whole engine depends on the Deify stance from S3 — but Deify is undispellable, so it can not be cleansed or stolen; deny it by CCing or out-tempoing him before S3, or simply outlast the 3-turn window.
  • Buff-duration reduction — Deify lasts only 3 turns and can not be dispelled, so beat it by surviving or out-tempoing that window rather than removing the buff.
  • Effect Immunity — While he ignores Effect Resistance, an immunity shield blocks the Combat Readiness-down he applies through S3, blunting the tempo theft that sets up his snowball.
  • Single-target reach and a 6-turn cooldown — He damages and controls only one enemy at a time and his key S3 sits on a 6-turn cooldown, so wide teams, multiple bruisers, or a protected backline can absorb his one big hit while the rest of their side answers back.

Hardest matchups — live RTA win rates against Zio

Heroes with the best head-to-head record into Zio from current Champion+ RTA data.

Perfumer ByblisPerfumer Byblis65%MortMort65%Lady of the ScalesLady of the Scales64%Ruele of LightRuele of Light64%BelianBelian63%ElenaElena62%

How to beat Zio

  1. His whole engine depends on the Deify stance from S3 — but Deify is undispellable, so it can not be cleansed or stolen; deny it by CCing or out-tempoing him before S3, or simply outlast the 3-turn window.
  2. Deify lasts only 3 turns and can not be dispelled, so beat it by surviving or out-tempoing that window rather than removing the buff.
  3. While he ignores Effect Resistance, an immunity shield blocks the Combat Readiness-down he applies through S3, blunting the tempo theft that sets up his snowball.
  4. He damages and controls only one enemy at a time and his key S3 sits on a 6-turn cooldown, so wide teams, multiple bruisers, or a protected backline can absorb his one big hit while the rest of their side answers back.

What Zio counters

  • High-HP tanks and bruisers — His S3 ignores 100% of the target's Defense, cannot be reduced by crit-denial since it never relies on crits, and deals more damage the higher the enemy's current Health is, so beefy frontliners are exactly what he punishes hardest.
  • Buff-stacking and shield-reliant enemies — S3 dispels two buffs before it hits, stripping attack buffs, barriers, or other protections off a key target so they cannot ride their setup into a safe turn.
  • Fast openers and cleave teams — His passive grants opening Combat Readiness and ignores effects that reduce his Combat Readiness, while S3 pushes the target's Combat Readiness down, letting him outpace and deny the enemy's first-turn burst.
  • Effect-resistance and 'can't be killed' setups — His S3 pierces 100% of the target's Defense and pushes their turn gauge down, and his deified Disappear refunds 50% Combat Readiness on a kill, so once a target is open he can take extra turns and finish through stalling.

Zio counters — FAQ

Who counters Zio in Epic Seven?

Harsetti, Belian, Disciplinary Prefect Aria and other hard counters counter Zio. His whole engine depends on the Deify stance from S3 — but Deify is undispellable, so it can not be cleansed or stolen; deny it by CCing or out-tempoing him before S3, or simply outlast the 3-turn window.

What is Zio weak to?

Cleanse and buff-removal on himself: His whole engine depends on the Deify stance from S3 — but Deify is undispellable, so it can not be cleansed or stolen; deny it by CCing or out-tempoing him before S3, or simply outlast the 3-turn window. Buff-duration reduction: Deify lasts only 3 turns and can not be dispelled, so beat it by surviving or out-tempoing that window rather than removing the buff. Effect Immunity: While he ignores Effect Resistance, an immunity shield blocks the Combat Readiness-down he applies through S3, blunting the tempo theft that sets up his snowball. Single-target reach and a 6-turn cooldown: He damages and controls only one enemy at a time and his key S3 sits on a 6-turn cooldown, so wide teams, multiple bruisers, or a protected backline can absorb his one big hit while the rest of their side answers back.

Which hero has the best win rate against Zio?

In current Champion+ RTA, Perfumer Byblis has one of the strongest records against Zio (65% win rate over 51,194 games).

What does Zio counter?

High-HP tanks and bruisers: His S3 ignores 100% of the target's Defense, cannot be reduced by crit-denial since it never relies on crits, and deals more damage the higher the enemy's current Health is, so beefy frontliners are exactly what he punishes hardest. Buff-stacking and shield-reliant enemies: S3 dispels two buffs before it hits, stripping attack buffs, barriers, or other protections off a key target so they cannot ride their setup into a safe turn. Fast openers and cleave teams: His passive grants opening Combat Readiness and ignores effects that reduce his Combat Readiness, while S3 pushes the target's Combat Readiness down, letting him outpace and deny the enemy's first-turn burst. Effect-resistance and 'can't be killed' setups: His S3 pierces 100% of the target's Defense and pushes their turn gauge down, and his deified Disappear refunds 50% Combat Readiness on a kill, so once a target is open he can take extra turns and finish through stalling.

› Full Zio guide — kit, builds, stats & the meta web