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57%Win rate
4%Pick rate
0.2%Ban rate
4%Pick + ban
30,737Games
Current season · Champion+

Sea Phantom Politis is a very fast Dark-element Ranger built around stripping enemy buffs and choking enemy tempo. Her basic attack hits a single target and dispels one buff, and while she is enraged it also triggers a Dual Attack from her highest-Attack ally. Her passive cuts the resource (combat readiness) enemies gain by 50% and can cloak her in stealth at the start of battle and at the end of her turns, while her ultimate (5-turn cooldown) enrages the whole team for 2 turns, strips two buffs from every enemy, and slows them with a Speed reduction — and it ignores Effect Resistance so the strip and slow land reliably.

Counters

  • Teams stacked with protective buffs — Her basic strips one buff and her ultimate tears two buffs off every enemy at once, and because the ultimate ignores Effect Resistance the strip lands even through high-resist defensive lines, undoing shields, immunity, and other defensive layers.
  • Enemies that survive on Invincibility, Immortality, or barriers — Removing the buffs that keep them alive collapses their survival window; once the protective effect is dispelled, her allies' damage goes through instead of being absorbed or denied.
  • Fast, tempo-hungry comps that want to act first — Her passive permanently reduces enemy resource gain by 50%, and her ultimate also lowers enemy Speed for 2 turns, so opponents who rely on getting their turns early or chaining a fast opener find their gauge and turn order dragged backward.
  • Buff-stacking offensive setups — By dispelling the attack and readiness buffs those teams pile on, she denies the snowball before it triggers, while her own enrage and Dual Attack let her team punish the now-exposed enemies.

Countered by

  • Enemies that re-apply or cleanse their own buffs — Her disruption is buff removal; a teammate who reapplies key buffs or cleanses can simply restore what she strips, blunting both her single-target dispel and her ultimate.
  • Effect immunity protecting the Speed reduction targets — Although her ultimate ignores Effect Resistance for the strip, an immunity buff already in place blocks the Speed-down debuff entirely, so the slow portion of her ultimate fizzles against pre-buffed enemies.
  • Her own dispel being turned against her stealth and enrage — She leans on staying enraged for the extra Dual Attack and on stealth for survival; an enemy dispeller can remove her enrage stance — cutting off the bonus attack — or strip the stealth that keeps her safe.
  • Burst before her ultimate comes back up — Her full buff-stripping and team-enraging payload sits on a 5-turn cooldown, and her own offense is a single-target hit; aggressive teams that pressure her in the window between ultimates, or that simply outrace and kill her fragile body, avoid the worst of her disruption.
Who counters Sea Phantom Politis? — full guide ›

Draft-warping mechanic

  • Sea Phantom Politis denies your Soul gain all match — Soulburn-reliant heroes lose that option (skills still fire on cooldown).

Skills

S1Graceful Gesture

Attacks the enemy with phantoms, dispelling one buff. When the caster is enraged, triggers a Dual Attack from the ally with the highest Attack.

PPhantom's Waltz

Decreases the amount of resources gained by the enemy by 50%. At the start of battle and at the end of the turn, has a X chance to grant stealth for 1 turn.

Stealth
S3Fanatic BallCD 5

Hosts a ball, making all allies enraged for 2 turns. Dispels two buffs from all enemies and --decreases Speed-- for 2 turns.

Rage / enraged (self combat stance)Decrease Dodge
Soulburn −20 soulsIgnores Effect Resistance.

Meta web — the hero's place in the meta

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