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44%Win rate
<0.1%Pick rate
0%Ban rate
<0.1%Pick + ban
353Games
Current season · Champion+

Operator Sigret is a Dark Ranger built to delete priority targets and snowball off kills. Her main-hand attack hits a single enemy while topping up the ally with the lowest Health, and her signature single-target swipe buffs her own Attack, ignores 100% of the target's Defense, hits even harder into barriers, and grants her an extra turn whenever it secures a kill. Her one area-of-effect option calls in drones that can shave a turn off enemy buffs and hand her whole team an Attack boost, ignoring Effect Resistance against barriered foes. Underneath that she also carries Combat Readiness manipulation and scales with Speed, so a fast, well-geared build chains turns to chew through the enemy line.

Counters

  • Tanky defense-stacked frontliners — Her signature scythe swipe ignores 100% of the target's Defense, so piling on armor does little to blunt it, and a kill immediately grants her another turn to keep cutting.
  • Shield and barrier comps — Her kit punishes barriers directly: the swipe deals bonus damage to a barriered enemy and her drone strike ignores Effect Resistance against barriered targets, turning protective shields into liabilities.
  • Buff-stacking offensive teams — Her area attack has a chance to cut enemy buff durations by a turn, stripping tempo from teams that lean on stacked attack or crit buffs before they can cash them in.
  • Fast openers contesting first tempo — She runs fast and carries Combat Readiness reduction, letting her shove an enemy back down the turn order and fight for the opening rush rather than just eating it.

Countered by

  • Buff dispel and buff theft — Her offense leans on her self-granted Attack buff and the team Attack buff she hands out; an enemy that strips or steals those buffs before she connects guts her burst.
  • Enemies that shorten her buffs — Her Attack boosts run on timers, so a foe that decreases buff durations can wipe the edge off her big swipe before it lands.
  • Unhealable pressure — Her single-target attack doubles as the team's sustain by healing the lowest-Health ally; an enemy that blocks healing removes that safety net and exposes her squishier allies.
  • Surviving her burst turn — Her snowball depends on the extra turn she only earns on a kill, and her hardest hits sit on long cooldowns; an opponent who tanks the swipe and lives denies the chain and leaves her with several turns of downtime.
Who counters Operator Sigret? — full guide ›

Skills

S1Incision

Attacks the enemy with a scythe, before recovering Health of the ally with the lowest Health proportional to the caster’s Attack.

S2AnnihilationCD 4

After granting increased Attack to the caster for 2 turns, attacks the enemy by swiping consecutively with a scythe. When the enemy is defeated, grants an extra turn . Penetrates the target's Defense by 100%. When the target is granted a barrier, increases damage dealt.

Increase Attack
S3ObliterateCD 5

Calls in drones to attack all enemies, with a X chance to decrease buff durations by 1 turn. Grants increased Attack to all allies for 2 turns. When the target is granted a barrier, ignores Effect Resistance.

Increase Attack
Soulburn −10 soulsExtends duration of buffs granted by this skill by 1 turn.

Meta web — the hero's place in the meta

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Top teams proven 3-cores, by win rate

  • EstelleSalomePerfumer Byblis50%6 games

Matchups — from live RTA match data

Preys on

HecateHecate73%Spirit Eye CelineSpirit Eye Celine44%Disciplinary Prefect AriaDisciplinary Prefect Aria43%New Moon LunaNew Moon Luna42%Fallen CeciliaFallen Cecilia42%

Falls to

Arbiter VildredArbiter Vildred20%Empyrean IlynavEmpyrean Ilynav24%EstelleEstelle25%Swift Flagbearer SigretSwift Flagbearer Sigret26%Moon Bunny DominielMoon Bunny Dominiel29%

Marches with

Shepherd of the Dark DieneShepherd of the Dark Diene64%BelianBelian64%Commander PavelCommander Pavel62%Genesis RasGenesis Ras58%Ruele of LightRuele of Light56%