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59%Win rate
0.4%Pick rate
<0.1%Ban rate
0.4%Pick + ban
465Games
Current season · Champion+

Fallen Cecilia is a Dark Knight tank whose damage scales off her own max Health. Her single-target attack hits one enemy with a chance to provoke them for a turn, while her passive gives the whole team 50% extra damage reduction and drops a Health-scaling barrier on the lowest-Health ally each turn. Her ultimate hits all enemies, strips every buff off them, transfers the debuffs sitting on her onto them, and ignores Effect Resistance, then hands a one-time skill nullifier to all allies. She is a durable buff-stripper and protector rather than a burst damage dealer.

Counters

  • Buff-stacked teams and unkillable defensive walls — Her ultimate dispels all buffs from every enemy at once, peeling off barriers, invincibility, immortality and stacked attack/defense buffs so they can be killed normally.
  • Enemies who pile debuffs onto her — The ultimate transfers the debuffs inflicted on her back onto all enemies, turning their own control and damage-over-time against them.
  • Single dangerous attackers she can pin — Her main-skill provoke locks one threatening enemy into attacking her instead of acting freely, and her high Health makes her a safe target to soak that hit.
  • Burst-reliant offenses racing your backline — She grants all allies 50% extra damage reduction plus a recurring Health-scaling barrier on the weakest ally, blunting the alpha strike a fast cleave team depends on.

Countered by

  • Cleanse on the enemy team — Her main pressure is the provoke and her transferred debuffs; an ally cleanse wipes those off her targets before they matter.
  • Buff-stripping enemies — Her protection leans on team-wide damage reduction, the lowest-Health barrier, and the skill-nullifier buff she hands out; dispelling those removes the safety net she provides.
  • Immunity buffs — Immunity blocks her provoke and stops her debuff transfer from sticking, neutralizing her two offensive tools at once.
  • Pure damage-race comps — She is single-target on offense and her real payoff is the cooldown-gated ultimate; teams that simply out-burst her before it comes up sidestep her control entirely.
Who counters Fallen Cecilia? — full guide ›

Skills

S1Mistake

Attacks the enemy with a spear of revenge and has a X chance to --provoke-- for 1 turn. Damage dealt increases proportional to the caster's max Health.

Provoke
Soulburn −10 soulsIgnores Effect Resistenace.
PStrong Instinct

Grants 50% additional damage reduction to all allies. At the end of the turn, grants a barrier (proportional to the caster's max Health) to the ally with the lowest Health for 2 turns.

Barrier / Protect
S3Spear of ResentmentCD 5

Attacks all enemies in an explosion of spiteful emotions and dispels all buffs before transferring all debuffs inflicted on the caster. Grants skill nullifier once to all allies. Damage dealt increases proportional to the caster's max Health.

Endure

Meta web — the hero's place in the meta

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Top teams proven 3-cores, by win rate

  • Rhianna and LuciellaAubade LudwigEye of the Abyss Fumyr60%5 games

Matchups — from live RTA match data

Preys on

SchnielSchniel71%SariaSaria68%Tactical Archetype ColiTactical Archetype Coli65%New Moon LunaNew Moon Luna60%BelianBelian54%

Falls to

Young SenyaYoung Senya24%Briar Witch IseriaBriar Witch Iseria33%School Nurse YulhaSchool Nurse Yulha44%Perfumer ByblisPerfumer Byblis44%Witch of the Mere TenebriaWitch of the Mere Tenebria46%

Marches with

FrierenFrieren92%Genesis RasGenesis Ras82%Lone Crescent BellonaLone Crescent Bellona73%Silvertide ChristySilvertide Christy73%School Nurse YulhaSchool Nurse Yulha72%