‹ All heroes
58%Win rate
1%Pick rate
<0.1%Ban rate
1%Pick + ban
1,239Games
Current season · Champion+

Sage Baal & Sezan is a Light Mage controller whose whole game plan is locking enemies down and stripping their safety nets. Their single-target opener can put a foe to sleep and refunds 20% Combat Readiness when it lands, while their cooldown wave hits the entire enemy team, dispels two buffs, and puts targets to sleep, then keeps pushing their own readiness at the end of enemy turns so they cycle fast. Their finisher ignores Defense and scales off the caster's max Health, can't crit but extends every remaining enemy's debuffs by a turn whenever it secures a kill. They also project a team-wide silencing aura that helps shut off enemy active skills.

Counters

  • Teams that lean on protective buffs — The cooldown wave strips two buffs off the whole enemy line, so cannot-die effects, invincibility, barriers, and damage-reduction shields get peeled away before they matter, and stacked-buff carries lose the payoff they were building toward.
  • Setup carries and stack-up damage dealers — Their control comes from Sleep — a single-target sleep on their opener and an AoE sleep on the cooldown wave that also strips two buffs — locking key threats out of acting so ramp carries and combo enablers never get their turns.
  • Bulky defensive walls — The finisher pierces Defense outright and scales off the caster's max Health rather than Attack, so high-defense, tanky targets that shrug off normal damage still take a heavy, defense-ignoring hit.
  • Slow or vulnerable openers — Self Combat Readiness gains from sleeping a target and from the cooldown wave's end-of-turn push let this hero move first and often, getting the sleep, dispel, and lockdown out ahead of slower comps.

Countered by

  • Cleansers — Sleep is the engine of the lockdown, and any ally cleanse wakes the sleeping target straight back up, undoing the control and the Combat Readiness payoff that depends on the foe staying asleep.
  • Immunity and effect resistance — An immunity buff or high effect resistance makes the sleep simply bounce or fail to land, neutering both the crowd control and the self-readiness refund tied to it.
  • Cooldown windows — The team wave sits on a four-turn cooldown and the defense-piercing finisher on five, so outside those windows this hero is reduced to a single-target sleep poke with no AoE strip or burst available.
  • Undispellable protection — The dispel only removes strippable buffs, so foes shielded by undispellable effects like vigor keep their safety intact, and the finisher's no-crit clause caps its ceiling against pure damage races.
Who counters Sage Baal & Sezan? — full guide ›

Skills

S1Evil Spirit's Call

Summons an evil spirit to attack the enemy, with a X chance to put the enemy to --sleep-- for 1 turn. When the target is asleep after the attack, increases the caster's Combat Readiness by 20%. This skill does not trigger a Dual Attack.

Sleep
S2Cloud of RuinCD 4

Attacks all enemies by summoning storm clouds and has a X chance to dispel two buffs before inflicting --sleep-- for 1 turn. When this skill is not on cooldown, at the end of an enemy’s turn, increases Combat Readiness of the caster by X.

Sleep
S3Eye of DeathCD 5

Attacks the enemy with the eyes of an evil spirit, and when the enemy is defeated, extends debuff durations of all remaining enemies by 1 turn. Penetrates the target’s Defense, but cannot trigger a critical hit or a heavy blow. Damage dealt increases proportional to the caster's max Health.

Meta web — the hero's place in the meta

Loading the meta web…

Top teams proven 3-cores, by win rate

  • RinakEstelleArbiter Vildred100%7 games
  • Boss ArunkaAubade LudwigLady of the Scales84%19 games
  • Boss ArunkaDisciplinary Prefect AriaSchool Nurse Yulha82%28 games
  • Arbiter VildredBoss ArunkaMoon Bunny Dominiel80%5 games
  • Disciplinary Prefect AriaSchool Nurse YulhaPerfumer Byblis80%5 games
  • FrierenBoss ArunkaLady of the Scales75%8 games
  • FrierenBoss ArunkaAubade Ludwig74%27 games
  • Arbiter VildredBoss ArunkaLady of the Scales73%11 games
  • Arbiter VildredBoss ArunkaPerfumer Byblis71%14 games
  • Boss ArunkaDisciplinary Prefect AriaMoon Bunny Dominiel69%13 games

Matchups — from live RTA match data

Preys on

AmidAmid71%StrazeStraze70%SariaSaria69%Argent Waves HwayoungArgent Waves Hwayoung66%Swift Flagbearer SigretSwift Flagbearer Sigret64%

Falls to

MortMort30%School Nurse YulhaSchool Nurse Yulha31%Lady of the ScalesLady of the Scales40%Blooming LidicaBlooming Lidica40%LidicaLidica41%

Marches with

SetsukaSetsuka76%Ruele of LightRuele of Light74%ToriTori70%Disciplinary Prefect AriaDisciplinary Prefect Aria70%School Nurse YulhaSchool Nurse Yulha69%